mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-01-28 13:05:02 -08:00
vkd3d-shader: Introduce write_sm1_{src, dst}_register() helpers.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
0997d65589
commit
9f73897725
@ -1523,23 +1523,11 @@ static uint32_t sm1_encode_register_type(D3DSHADER_PARAM_REGISTER_TYPE type)
|
||||
| ((type << D3DSP_REGTYPE_SHIFT2) & D3DSP_REGTYPE_MASK2);
|
||||
}
|
||||
|
||||
static uint32_t sm1_encode_dst(D3DSHADER_PARAM_REGISTER_TYPE type,
|
||||
D3DSHADER_PARAM_DSTMOD_TYPE modifier, unsigned int writemask, unsigned int reg)
|
||||
{
|
||||
return (1u << 31) | sm1_encode_register_type(type) | modifier | (writemask << 16) | reg;
|
||||
}
|
||||
|
||||
static uint32_t sm1_encode_src(D3DSHADER_PARAM_REGISTER_TYPE type,
|
||||
D3DSHADER_PARAM_SRCMOD_TYPE modifier, unsigned int swizzle, uint32_t reg)
|
||||
{
|
||||
return (1u << 31) | sm1_encode_register_type(type) | modifier | (swizzle << 16) | reg;
|
||||
}
|
||||
|
||||
struct sm1_instruction
|
||||
{
|
||||
D3DSHADER_INSTRUCTION_OPCODE_TYPE opcode;
|
||||
|
||||
struct
|
||||
struct sm1_dst_register
|
||||
{
|
||||
D3DSHADER_PARAM_REGISTER_TYPE type;
|
||||
D3DSHADER_PARAM_DSTMOD_TYPE mod;
|
||||
@ -1547,7 +1535,7 @@ struct sm1_instruction
|
||||
uint32_t reg;
|
||||
} dst;
|
||||
|
||||
struct
|
||||
struct sm1_src_register
|
||||
{
|
||||
D3DSHADER_PARAM_REGISTER_TYPE type;
|
||||
D3DSHADER_PARAM_SRCMOD_TYPE mod;
|
||||
@ -1559,6 +1547,20 @@ struct sm1_instruction
|
||||
unsigned int has_dst;
|
||||
};
|
||||
|
||||
static void write_sm1_dst_register(struct bytecode_buffer *buffer, const struct sm1_dst_register *reg)
|
||||
{
|
||||
assert(reg->writemask);
|
||||
put_dword(buffer, (1u << 31) | sm1_encode_register_type(reg->type) | reg->mod | (reg->writemask << 16) | reg->reg);
|
||||
}
|
||||
|
||||
static void write_sm1_src_register(struct bytecode_buffer *buffer,
|
||||
const struct sm1_src_register *reg, unsigned int dst_writemask)
|
||||
{
|
||||
unsigned int swizzle = map_swizzle(reg->swizzle, dst_writemask);
|
||||
|
||||
put_dword(buffer, (1u << 31) | sm1_encode_register_type(reg->type) | reg->mod | (swizzle << 16) | reg->reg);
|
||||
}
|
||||
|
||||
static void write_sm1_instruction(struct hlsl_ctx *ctx, struct bytecode_buffer *buffer,
|
||||
const struct sm1_instruction *instr)
|
||||
{
|
||||
@ -1570,14 +1572,10 @@ static void write_sm1_instruction(struct hlsl_ctx *ctx, struct bytecode_buffer *
|
||||
put_dword(buffer, token);
|
||||
|
||||
if (instr->has_dst)
|
||||
{
|
||||
assert(instr->dst.writemask);
|
||||
put_dword(buffer, sm1_encode_dst(instr->dst.type, instr->dst.mod, instr->dst.writemask, instr->dst.reg));
|
||||
}
|
||||
write_sm1_dst_register(buffer, &instr->dst);
|
||||
|
||||
for (i = 0; i < instr->src_count; ++i)
|
||||
put_dword(buffer, sm1_encode_src(instr->srcs[i].type, instr->srcs[i].mod,
|
||||
map_swizzle(instr->srcs[i].swizzle, instr->dst.writemask), instr->srcs[i].reg));
|
||||
write_sm1_src_register(buffer, &instr->srcs[i], instr->dst.writemask);
|
||||
};
|
||||
|
||||
static void write_sm1_constant_defs(struct hlsl_ctx *ctx, struct bytecode_buffer *buffer)
|
||||
@ -1587,16 +1585,18 @@ static void write_sm1_constant_defs(struct hlsl_ctx *ctx, struct bytecode_buffer
|
||||
for (i = 0; i < ctx->constant_defs.count; ++i)
|
||||
{
|
||||
uint32_t token = D3DSIO_DEF;
|
||||
const struct sm1_dst_register reg =
|
||||
{
|
||||
.type = D3DSPR_CONST,
|
||||
.writemask = VKD3DSP_WRITEMASK_ALL,
|
||||
.reg = i,
|
||||
};
|
||||
|
||||
if (ctx->profile->major_version > 1)
|
||||
token |= 5 << D3DSI_INSTLENGTH_SHIFT;
|
||||
put_dword(buffer, token);
|
||||
|
||||
token = (1u << 31);
|
||||
token |= sm1_encode_register_type(D3DSPR_CONST);
|
||||
token |= D3DSP_WRITEMASK_ALL;
|
||||
token |= i;
|
||||
put_dword(buffer, token);
|
||||
write_sm1_dst_register(buffer, ®);
|
||||
for (x = 0; x < 4; ++x)
|
||||
put_float(buffer, ctx->constant_defs.values[i].f[x]);
|
||||
}
|
||||
@ -1605,12 +1605,12 @@ static void write_sm1_constant_defs(struct hlsl_ctx *ctx, struct bytecode_buffer
|
||||
static void write_sm1_semantic_dcl(struct hlsl_ctx *ctx, struct bytecode_buffer *buffer,
|
||||
const struct hlsl_ir_var *var, bool output)
|
||||
{
|
||||
D3DSHADER_PARAM_REGISTER_TYPE type;
|
||||
uint32_t token, usage_idx, reg_idx;
|
||||
struct sm1_dst_register reg = {0};
|
||||
uint32_t token, usage_idx;
|
||||
D3DDECLUSAGE usage;
|
||||
bool ret;
|
||||
|
||||
if (sm1_register_from_semantic(ctx, &var->semantic, output, &type, ®_idx))
|
||||
if (sm1_register_from_semantic(ctx, &var->semantic, output, ®.type, ®.reg))
|
||||
{
|
||||
usage = 0;
|
||||
usage_idx = 0;
|
||||
@ -1619,8 +1619,8 @@ static void write_sm1_semantic_dcl(struct hlsl_ctx *ctx, struct bytecode_buffer
|
||||
{
|
||||
ret = sm1_usage_from_semantic(&var->semantic, &usage, &usage_idx);
|
||||
assert(ret);
|
||||
type = output ? D3DSPR_OUTPUT : D3DSPR_INPUT;
|
||||
reg_idx = var->reg.id;
|
||||
reg.type = output ? D3DSPR_OUTPUT : D3DSPR_INPUT;
|
||||
reg.reg = var->reg.id;
|
||||
}
|
||||
|
||||
token = D3DSIO_DCL;
|
||||
@ -1632,7 +1632,9 @@ static void write_sm1_semantic_dcl(struct hlsl_ctx *ctx, struct bytecode_buffer
|
||||
token |= usage << D3DSP_DCL_USAGE_SHIFT;
|
||||
token |= usage_idx << D3DSP_DCL_USAGEINDEX_SHIFT;
|
||||
put_dword(buffer, token);
|
||||
put_dword(buffer, sm1_encode_dst(type, D3DSPDM_NONE, (1 << var->data_type->dimx) - 1, reg_idx));
|
||||
|
||||
reg.writemask = (1 << var->data_type->dimx) - 1;
|
||||
write_sm1_dst_register(buffer, ®);
|
||||
}
|
||||
|
||||
static void write_sm1_semantic_dcls(struct hlsl_ctx *ctx, struct bytecode_buffer *buffer)
|
||||
|
Loading…
x
Reference in New Issue
Block a user