vkd3d-shader: Track bytecode buffer size in bytes.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2021-07-08 21:13:19 -05:00 committed by Alexandre Julliard
parent 1ed82b9fc4
commit 9f0b475583
2 changed files with 48 additions and 59 deletions

View File

@ -126,7 +126,7 @@ struct hlsl_type
} e;
unsigned int reg_size;
unsigned int bytecode_offset;
size_t bytecode_offset;
};
struct hlsl_semantic
@ -144,7 +144,7 @@ struct hlsl_struct_field
struct hlsl_semantic semantic;
unsigned int reg_offset;
unsigned int name_bytecode_offset;
size_t name_bytecode_offset;
};
struct hlsl_reg

View File

@ -1324,72 +1324,57 @@ static struct hlsl_reg hlsl_reg_from_deref(const struct hlsl_deref *deref, const
struct bytecode_buffer
{
struct hlsl_ctx *ctx;
uint32_t *data;
size_t count, size;
uint8_t *data;
size_t size, capacity;
int status;
};
/* Returns the token index. */
static unsigned int put_dword(struct bytecode_buffer *buffer, uint32_t value)
static size_t put_bytes(struct bytecode_buffer *buffer, const void *bytes, size_t size)
{
unsigned int index = buffer->count;
size_t aligned_size = align(size, 4);
size_t offset = buffer->size;
if (buffer->status)
return index;
return offset;
if (!hlsl_array_reserve(buffer->ctx, (void **)&buffer->data, &buffer->size,
buffer->count + 1, sizeof(*buffer->data)))
if (!hlsl_array_reserve(buffer->ctx, (void **)&buffer->data, &buffer->capacity, offset + aligned_size, 1))
{
buffer->status = VKD3D_ERROR_OUT_OF_MEMORY;
return index;
return offset;
}
buffer->data[buffer->count++] = value;
return index;
memcpy(buffer->data + offset, bytes, size);
memset(buffer->data + offset + size, 0xab, aligned_size - size);
buffer->size = offset + aligned_size;
return offset;
}
/* Returns the token index. */
static unsigned int put_float(struct bytecode_buffer *buffer, float value)
static size_t put_dword(struct bytecode_buffer *buffer, uint32_t value)
{
union
{
float f;
uint32_t u;
} u;
u.f = value;
return put_dword(buffer, u.u);
return put_bytes(buffer, &value, sizeof(value));
}
static void set_dword(struct bytecode_buffer *buffer, unsigned int index, uint32_t value)
static size_t put_float(struct bytecode_buffer *buffer, float value)
{
return put_bytes(buffer, &value, sizeof(value));
}
static void set_dword(struct bytecode_buffer *buffer, size_t offset, uint32_t value)
{
if (buffer->status)
return;
assert(index < buffer->count);
buffer->data[index] = value;
assert(offset + sizeof(value) <= buffer->size);
memcpy(buffer->data + offset, &value, sizeof(value));
}
/* Returns the token index. */
static unsigned int put_string(struct bytecode_buffer *buffer, const char *str)
static size_t put_string(struct bytecode_buffer *buffer, const char *string)
{
unsigned int index = buffer->count;
size_t len = strlen(str) + 1;
unsigned int token_count = (len + 3) / sizeof(*buffer->data);
return put_bytes(buffer, string, strlen(string) + 1);
}
if (buffer->status)
return index;
if (!hlsl_array_reserve(buffer->ctx, (void **)&buffer->data, &buffer->size,
buffer->count + token_count, sizeof(*buffer->data)))
{
buffer->status = E_OUTOFMEMORY;
return index;
}
buffer->data[buffer->count + token_count - 1] = 0xabababab;
memcpy(buffer->data + buffer->count, str, len);
buffer->count += token_count;
return index;
static size_t get_buffer_size(struct bytecode_buffer *buffer)
{
return buffer->size;
}
static uint32_t sm1_version(enum vkd3d_shader_type type, unsigned int major, unsigned int minor)
@ -1505,9 +1490,10 @@ static unsigned int get_array_size(const struct hlsl_type *type)
static void write_sm1_type(struct bytecode_buffer *buffer, struct hlsl_type *type, unsigned int ctab_start)
{
const struct hlsl_type *array_type = get_array_type(type);
unsigned int fields_offset = 0, field_count = 0;
unsigned int array_size = get_array_size(type);
struct hlsl_struct_field *field;
unsigned int field_count = 0;
size_t fields_offset = 0;
if (type->bytecode_offset)
return;
@ -1520,12 +1506,12 @@ static void write_sm1_type(struct bytecode_buffer *buffer, struct hlsl_type *typ
write_sm1_type(buffer, field->type, ctab_start);
}
fields_offset = (buffer->count - ctab_start) * sizeof(*buffer->data);
fields_offset = get_buffer_size(buffer) - ctab_start;
LIST_FOR_EACH_ENTRY(field, array_type->e.elements, struct hlsl_struct_field, entry)
{
put_dword(buffer, (field->name_bytecode_offset - ctab_start) * sizeof(*buffer->data));
put_dword(buffer, (field->type->bytecode_offset - ctab_start) * sizeof(*buffer->data));
put_dword(buffer, field->name_bytecode_offset - ctab_start);
put_dword(buffer, field->type->bytecode_offset - ctab_start);
++field_count;
}
}
@ -1567,7 +1553,7 @@ static void sm1_sort_externs(struct hlsl_ctx *ctx)
static void write_sm1_uniforms(struct hlsl_ctx *ctx, struct bytecode_buffer *buffer,
struct hlsl_ir_function_decl *entry_func)
{
unsigned int ctab_start, vars_start, size_offset, creator_offset, offset;
size_t ctab_offset, ctab_start, ctab_end, vars_start, size_offset, creator_offset, offset;
unsigned int uniform_count = 0;
struct hlsl_ir_var *var;
@ -1597,7 +1583,7 @@ static void write_sm1_uniforms(struct hlsl_ctx *ctx, struct bytecode_buffer *buf
sm1_sort_externs(ctx);
size_offset = put_dword(buffer, 0);
put_dword(buffer, MAKEFOURCC('C','T','A','B'));
ctab_offset = put_dword(buffer, MAKEFOURCC('C','T','A','B'));
ctab_start = put_dword(buffer, sizeof(D3DXSHADER_CONSTANTTABLE));
creator_offset = put_dword(buffer, 0);
@ -1607,7 +1593,7 @@ static void write_sm1_uniforms(struct hlsl_ctx *ctx, struct bytecode_buffer *buf
put_dword(buffer, 0); /* FIXME: flags */
put_dword(buffer, 0); /* FIXME: target string */
vars_start = buffer->count;
vars_start = get_buffer_size(buffer);
LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
{
@ -1627,20 +1613,23 @@ static void write_sm1_uniforms(struct hlsl_ctx *ctx, struct bytecode_buffer *buf
{
if (!var->semantic.name && var->reg.allocated)
{
set_dword(buffer, vars_start + (uniform_count * 5), (buffer->count - ctab_start) * sizeof(*buffer->data));
put_string(buffer, var->name);
size_t var_offset = vars_start + (uniform_count * 5 * sizeof(uint32_t));
size_t name_offset;
name_offset = put_string(buffer, var->name);
set_dword(buffer, var_offset, name_offset - ctab_start);
write_sm1_type(buffer, var->data_type, ctab_start);
set_dword(buffer, vars_start + (uniform_count * 5) + 3,
(var->data_type->bytecode_offset - ctab_start) * sizeof(*buffer->data));
set_dword(buffer, var_offset + 3 * sizeof(uint32_t), var->data_type->bytecode_offset - ctab_start);
++uniform_count;
}
}
offset = put_string(buffer, vkd3d_shader_get_version(NULL, NULL));
set_dword(buffer, creator_offset, (offset - ctab_start) * sizeof(*buffer->data));
set_dword(buffer, creator_offset, offset - ctab_start);
set_dword(buffer, size_offset, D3DSIO_COMMENT | ((buffer->count - (ctab_start - 1)) << 16));
ctab_end = get_buffer_size(buffer);
set_dword(buffer, size_offset, D3DSIO_COMMENT | (((ctab_end - ctab_offset) / sizeof(uint32_t)) << 16));
}
static uint32_t sm1_encode_register_type(D3DSHADER_PARAM_REGISTER_TYPE type)
@ -2078,7 +2067,7 @@ static int write_sm1_shader(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *
if (!(ret = buffer.status))
{
out->code = buffer.data;
out->size = buffer.count * sizeof(*buffer.data);
out->size = buffer.size;
}
return ret;
}