build: Actually run interface-packing.shader_test and tessellation-patch-vars.shader_test.

This commit is contained in:
Henri Verbeet
2024-10-14 15:49:50 +02:00
parent 5dfaa26990
commit 9dd42d15dd
Notes: Henri Verbeet 2024-10-14 19:45:36 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1178
2 changed files with 3 additions and 1 deletions

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@@ -92,7 +92,7 @@ float4 main(data input) : SV_Target
}
[test]
todo(glsl) draw triangle list 3
draw triangle list 3
probe (0, 0) rgba ( 0.0, 0.0, 0.0, 0.0)
todo probe (1, 0) rgba ( 1.0, 12.0, 13.0, 14.0)
todo probe (2, 0) rgba ( 2.0, 15.0, 16.0, 22.0)