build: Actually run interface-packing.shader_test and tessellation-patch-vars.shader_test.

This commit is contained in:
Henri Verbeet
2024-10-14 15:49:50 +02:00
parent 5dfaa26990
commit 9dd42d15dd
Notes: Henri Verbeet 2024-10-14 19:45:36 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1178
2 changed files with 3 additions and 1 deletions

View File

@@ -155,6 +155,7 @@ vkd3d_shader_tests = \
tests/hlsl/initializer-static-array.shader_test \
tests/hlsl/initializer-struct.shader_test \
tests/hlsl/instance-id.shader_test \
tests/hlsl/interface-packing.shader_test \
tests/hlsl/intrinsic-override.shader_test \
tests/hlsl/invalid.shader_test \
tests/hlsl/inverse-trig.shader_test \
@@ -239,6 +240,7 @@ vkd3d_shader_tests = \
tests/hlsl/swizzle-matrix.shader_test \
tests/hlsl/swizzles.shader_test \
tests/hlsl/ternary.shader_test \
tests/hlsl/tessellation-patch-vars.shader_test \
tests/hlsl/tessellation.shader_test \
tests/hlsl/texture-load-offset.shader_test \
tests/hlsl/texture-load-typed.shader_test \