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vkd3d-shader/hlsl: Pass an hlsl_block pointer to add_cast().
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parent
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commit
9d94506313
Notes:
Alexandre Julliard
2023-07-27 21:40:55 +09:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/284
@ -294,7 +294,7 @@ static bool implicit_compatible_data_types(struct hlsl_ctx *ctx, struct hlsl_typ
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return hlsl_types_are_componentwise_equal(ctx, src, dst);
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}
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static struct hlsl_ir_node *add_cast(struct hlsl_ctx *ctx, struct list *instrs,
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static struct hlsl_ir_node *add_cast(struct hlsl_ctx *ctx, struct hlsl_block *block,
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struct hlsl_ir_node *node, struct hlsl_type *dst_type, const struct vkd3d_shader_location *loc)
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{
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struct hlsl_type *src_type = node->data_type;
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@ -331,7 +331,7 @@ static struct hlsl_ir_node *add_cast(struct hlsl_ctx *ctx, struct list *instrs,
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{
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struct hlsl_ir_node *component_load;
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struct hlsl_type *dst_comp_type;
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struct hlsl_block block;
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struct hlsl_block store_block;
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unsigned int src_idx;
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if (broadcast)
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@ -351,21 +351,21 @@ static struct hlsl_ir_node *add_cast(struct hlsl_ctx *ctx, struct list *instrs,
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dst_comp_type = hlsl_type_get_component_type(ctx, dst_type, dst_idx);
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if (!(component_load = hlsl_add_load_component(ctx, instrs, node, src_idx, loc)))
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if (!(component_load = hlsl_add_load_component(ctx, block_to_list(block), node, src_idx, loc)))
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return NULL;
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if (!(cast = hlsl_new_cast(ctx, component_load, dst_comp_type, loc)))
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return NULL;
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list_add_tail(instrs, &cast->entry);
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hlsl_block_add_instr(block, cast);
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if (!hlsl_new_store_component(ctx, &block, &var_deref, dst_idx, cast))
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if (!hlsl_new_store_component(ctx, &store_block, &var_deref, dst_idx, cast))
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return NULL;
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list_move_tail(instrs, &block.instrs);
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hlsl_block_add_block(block, &store_block);
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}
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if (!(load = hlsl_new_var_load(ctx, var, loc)))
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return NULL;
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list_add_tail(instrs, &load->node.entry);
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hlsl_block_add_instr(block, &load->node);
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return &load->node;
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}
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@ -373,7 +373,7 @@ static struct hlsl_ir_node *add_cast(struct hlsl_ctx *ctx, struct list *instrs,
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{
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if (!(cast = hlsl_new_cast(ctx, node, dst_type, loc)))
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return NULL;
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list_add_tail(instrs, &cast->entry);
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hlsl_block_add_instr(block, cast);
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return cast;
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}
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}
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@ -404,7 +404,7 @@ static struct hlsl_ir_node *add_implicit_conversion(struct hlsl_ctx *ctx, struct
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hlsl_warning(ctx, loc, VKD3D_SHADER_WARNING_HLSL_IMPLICIT_TRUNCATION, "Implicit truncation of %s type.",
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src_type->class == HLSL_CLASS_VECTOR ? "vector" : "matrix");
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return add_cast(ctx, &block->instrs, node, dst_type, loc);
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return add_cast(ctx, block, node, dst_type, loc);
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}
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static DWORD add_modifiers(struct hlsl_ctx *ctx, DWORD modifiers, DWORD mod,
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@ -2252,7 +2252,7 @@ static struct hlsl_block *initialize_vars(struct hlsl_ctx *ctx, struct list *var
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}
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hlsl_block_add_instr(&ctx->static_initializers, zero);
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if (!(cast = add_cast(ctx, &ctx->static_initializers.instrs, zero, var->data_type, &var->loc)))
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if (!(cast = add_cast(ctx, &ctx->static_initializers, zero, var->data_type, &var->loc)))
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{
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free_parse_variable_def(v);
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continue;
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@ -3692,7 +3692,7 @@ static struct hlsl_block *add_call(struct hlsl_ctx *ctx, const char *name,
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{
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struct hlsl_ir_node *cast;
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if (!(cast = add_cast(ctx, block_to_list(args->instrs), arg, param->data_type, &arg->loc)))
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if (!(cast = add_cast(ctx, args->instrs, arg, param->data_type, &arg->loc)))
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goto fail;
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args->args[i] = cast;
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arg = cast;
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@ -6304,7 +6304,7 @@ unary_expr:
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YYABORT;
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}
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if (!add_cast(ctx, block_to_list($6), node_from_block($6), dst_type, &@3))
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if (!add_cast(ctx, $6, node_from_block($6), dst_type, &@3))
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{
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destroy_block($6);
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YYABORT;
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