vkd3d-shader/hlsl: Write SM4 casts to float.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2021-09-09 21:11:36 -05:00 committed by Alexandre Julliard
parent cb4970e9ca
commit 9d54153271

View File

@ -981,6 +981,43 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
{
switch (expr->op)
{
case HLSL_OP1_CAST:
{
const struct hlsl_type *src_type = arg1->data_type;
/* Narrowing casts need to be lowered. */
if (src_type->dimx != expr->node.data_type->dimx)
hlsl_fixme(ctx, expr->node.loc, "Narrowing cast.\n");
switch (src_type->base_type)
{
case HLSL_TYPE_HALF:
case HLSL_TYPE_FLOAT:
write_sm4_unary_op(buffer, VKD3D_SM4_OP_MOV, &expr->node, arg1, 0);
break;
case HLSL_TYPE_INT:
write_sm4_unary_op(buffer, VKD3D_SM4_OP_ITOF, &expr->node, arg1, 0);
break;
case HLSL_TYPE_UINT:
write_sm4_unary_op(buffer, VKD3D_SM4_OP_UTOF, &expr->node, arg1, 0);
break;
case HLSL_TYPE_BOOL:
hlsl_fixme(ctx, expr->node.loc, "Casts from bool to float are not implemented.\n");
break;
case HLSL_TYPE_DOUBLE:
hlsl_fixme(ctx, expr->node.loc, "Casts from double to float are not implemented.\n");
break;
default:
break;
}
break;
}
case HLSL_OP1_NEG:
write_sm4_unary_op(buffer, VKD3D_SM4_OP_MOV, &expr->node, arg1, VKD3D_SM4_REGISTER_MODIFIER_NEGATE);
break;