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vkd3d: Add partial implementation for CreateCommittedResource1().
This commit is contained in:
committed by
Alexandre Julliard
parent
72e8b6e0dc
commit
9c6c7cb78f
Notes:
Alexandre Julliard
2023-10-10 23:12:44 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/399
@@ -3626,7 +3626,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommittedResource(ID3D12Devi
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optimized_clear_value, debugstr_guid(iid), resource);
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if (FAILED(hr = d3d12_committed_resource_create(device, heap_properties, heap_flags,
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desc, initial_state, optimized_clear_value, &object)))
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desc, initial_state, optimized_clear_value, NULL, &object)))
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{
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*resource = NULL;
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return hr;
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@@ -4012,12 +4012,23 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommittedResource1(ID3D12Dev
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const D3D12_CLEAR_VALUE *optimized_clear_value,
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ID3D12ProtectedResourceSession *protected_session, REFIID iid, void **resource)
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{
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FIXME("iface %p, heap_properties %p, heap_flags %#x, desc %p, initial_state %#x, "
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"optimized_clear_value %p, protected_session %p, iid %s, resource %p stub!\n",
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struct d3d12_device *device = impl_from_ID3D12Device5(iface);
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struct d3d12_resource *object;
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HRESULT hr;
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TRACE("iface %p, heap_properties %p, heap_flags %#x, desc %p, initial_state %#x, "
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"optimized_clear_value %p, protected_session %p, iid %s, resource %p.\n",
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iface, heap_properties, heap_flags, desc, initial_state,
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optimized_clear_value, protected_session, debugstr_guid(iid), resource);
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return E_NOTIMPL;
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if (FAILED(hr = d3d12_committed_resource_create(device, heap_properties, heap_flags,
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desc, initial_state, optimized_clear_value, protected_session, &object)))
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{
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*resource = NULL;
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return hr;
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}
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return return_interface(&object->ID3D12Resource_iface, &IID_ID3D12Resource, iid, resource);
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}
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static HRESULT STDMETHODCALLTYPE d3d12_device_CreateHeap1(ID3D12Device5 *iface,
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@@ -2076,7 +2076,8 @@ static HRESULT vkd3d_allocate_resource_memory(
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HRESULT d3d12_committed_resource_create(struct d3d12_device *device,
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const D3D12_HEAP_PROPERTIES *heap_properties, D3D12_HEAP_FLAGS heap_flags,
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const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_STATES initial_state,
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const D3D12_CLEAR_VALUE *optimized_clear_value, struct d3d12_resource **resource)
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const D3D12_CLEAR_VALUE *optimized_clear_value, ID3D12ProtectedResourceSession *protected_session,
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struct d3d12_resource **resource)
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{
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struct d3d12_resource *object;
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HRESULT hr;
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@@ -2087,6 +2088,9 @@ HRESULT d3d12_committed_resource_create(struct d3d12_device *device,
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return E_INVALIDARG;
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}
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if (protected_session)
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FIXME("Protected session is not supported.\n");
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if (FAILED(hr = d3d12_resource_create(device, heap_properties, heap_flags,
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desc, initial_state, optimized_clear_value, &object)))
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return hr;
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@@ -773,7 +773,8 @@ void d3d12_resource_get_tiling(struct d3d12_device *device, const struct d3d12_r
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HRESULT d3d12_committed_resource_create(struct d3d12_device *device,
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const D3D12_HEAP_PROPERTIES *heap_properties, D3D12_HEAP_FLAGS heap_flags,
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const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_STATES initial_state,
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const D3D12_CLEAR_VALUE *optimized_clear_value, struct d3d12_resource **resource);
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const D3D12_CLEAR_VALUE *optimized_clear_value, ID3D12ProtectedResourceSession *protected_session,
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struct d3d12_resource **resource);
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HRESULT d3d12_placed_resource_create(struct d3d12_device *device, struct d3d12_heap *heap, uint64_t heap_offset,
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const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_STATES initial_state,
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const D3D12_CLEAR_VALUE *optimized_clear_value, struct d3d12_resource **resource);
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