vkd3d-shader/tpf: Pass a uint32_t modifier token to shader_sm4_read_instruction_modifier().

This commit is contained in:
Henri Verbeet 2024-01-10 16:59:21 +01:00 committed by Alexandre Julliard
parent 4db7b40ca8
commit 9896394220
Notes: Alexandre Julliard 2024-01-15 23:03:23 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/563

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@ -2242,7 +2242,7 @@ static bool shader_sm4_read_dst_param(struct vkd3d_shader_sm4_parser *priv, cons
return true; return true;
} }
static void shader_sm4_read_instruction_modifier(DWORD modifier, struct vkd3d_shader_instruction *ins) static void shader_sm4_read_instruction_modifier(uint32_t modifier, struct vkd3d_shader_instruction *ins)
{ {
enum vkd3d_sm4_instruction_modifier modifier_type = modifier & VKD3D_SM4_MODIFIER_MASK; enum vkd3d_sm4_instruction_modifier modifier_type = modifier & VKD3D_SM4_MODIFIER_MASK;
@ -2278,7 +2278,7 @@ static void shader_sm4_read_instruction_modifier(DWORD modifier, struct vkd3d_sh
case VKD3D_SM5_MODIFIER_DATA_TYPE: case VKD3D_SM5_MODIFIER_DATA_TYPE:
{ {
DWORD components = (modifier & VKD3D_SM5_MODIFIER_DATA_TYPE_MASK) >> VKD3D_SM5_MODIFIER_DATA_TYPE_SHIFT; uint32_t components = (modifier & VKD3D_SM5_MODIFIER_DATA_TYPE_MASK) >> VKD3D_SM5_MODIFIER_DATA_TYPE_SHIFT;
unsigned int i; unsigned int i;
for (i = 0; i < VKD3D_VEC4_SIZE; i++) for (i = 0; i < VKD3D_VEC4_SIZE; i++)