vkd3d-common: Add a Windows implementation of vkd3d_set_thread_name().

This commit is contained in:
Brendan Shanks
2022-09-15 12:07:40 -07:00
committed by Alexandre Julliard
parent 0ef04659c7
commit 963ea98a52
Notes: Alexandre Julliard 2022-10-25 22:38:50 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/39
4 changed files with 57 additions and 9 deletions

View File

@ -115,5 +115,6 @@ struct vkd3d_debug_option
bool vkd3d_debug_list_has_member(const char *string, const char *member);
uint64_t vkd3d_parse_debug_options(const char *string,
const struct vkd3d_debug_option *options, unsigned int option_count);
void vkd3d_set_thread_name(const char *name);
#endif /* __VKD3D_DEBUG_H */