vkd3d-shader: Create descriptor array symbols for resources.

Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Conor McCarthy 2021-07-23 23:01:39 +10:00 committed by Alexandre Julliard
parent a97d090010
commit 951af90f3e

View File

@ -5675,6 +5675,7 @@ static void vkd3d_dxbc_compiler_emit_resource_declaration(struct vkd3d_dxbc_comp
const struct vkd3d_shader_register *reg = &resource->reg.reg;
const struct vkd3d_spirv_resource_type *resource_type_info;
enum vkd3d_shader_component_type sampled_type;
const struct vkd3d_symbol *array_symbol;
struct vkd3d_symbol resource_symbol;
bool is_uav;
@ -5717,14 +5718,8 @@ static void vkd3d_dxbc_compiler_emit_resource_declaration(struct vkd3d_dxbc_comp
resource_type_info, sampled_type, structure_stride || raw, 0);
}
ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, storage_class, type_id);
var_id = vkd3d_spirv_build_op_variable(builder, &builder->global_stream,
ptr_type_id, storage_class, 0);
vkd3d_dxbc_compiler_emit_descriptor_binding_for_reg(compiler, var_id, reg,
&resource->range, resource_type, false);
vkd3d_dxbc_compiler_emit_register_debug_name(builder, var_id, reg);
var_id = vkd3d_dxbc_compiler_build_descriptor_variable(compiler, storage_class, type_id, reg,
&resource->range, resource_type, &array_symbol);
if (is_uav)
{
@ -5762,6 +5757,10 @@ static void vkd3d_dxbc_compiler_emit_resource_declaration(struct vkd3d_dxbc_comp
storage_class = SpvStorageClassUniform;
ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, storage_class, struct_id);
}
else
{
ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, storage_class, type_id);
}
counter_var_id = vkd3d_spirv_build_op_variable(builder, &builder->global_stream,
ptr_type_id, storage_class, 0);
@ -5775,6 +5774,7 @@ static void vkd3d_dxbc_compiler_emit_resource_declaration(struct vkd3d_dxbc_comp
vkd3d_symbol_make_resource(&resource_symbol, reg);
resource_symbol.id = var_id;
resource_symbol.descriptor_array = array_symbol;
resource_symbol.info.resource.range = resource->range;
resource_symbol.info.resource.sampled_type = sampled_type;
resource_symbol.info.resource.type_id = type_id;
@ -7770,9 +7770,26 @@ static void vkd3d_dxbc_compiler_prepare_image(struct vkd3d_dxbc_compiler *compil
if (!symbol)
symbol = vkd3d_dxbc_compiler_find_resource(compiler, resource_reg);
image->id = symbol->id;
if (symbol->descriptor_array)
{
const struct vkd3d_symbol_descriptor_array_data *array_data = &symbol->descriptor_array->info.descriptor_array;
uint32_t ptr_type_id, index_id;
index_id = vkd3d_dxbc_compiler_get_descriptor_index(compiler, resource_reg,
array_data->binding_base_idx);
ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, array_data->storage_class,
array_data->contained_type_id);
image->image_type_id = array_data->contained_type_id;
image->id = vkd3d_spirv_build_op_access_chain(builder, ptr_type_id, symbol->id, &index_id, 1);
}
else
{
image->id = symbol->id;
image->image_type_id = symbol->info.resource.type_id;
}
image->sampled_type = symbol->info.resource.sampled_type;
image->image_type_id = symbol->info.resource.type_id;
image->resource_type_info = symbol->info.resource.resource_type_info;
image->structure_stride = symbol->info.resource.structure_stride;
image->raw = symbol->info.resource.raw;