vkd3d-shader/hlsl: Pass a vkd3d_shader_location pointer to message reporting functions.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2021-12-01 17:14:57 +01:00
committed by Alexandre Julliard
parent a33439f1a0
commit 943bd2fede
7 changed files with 144 additions and 144 deletions

View File

@@ -617,7 +617,7 @@ static void write_sm1_expr(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *b
if (instr->data_type->base_type != HLSL_TYPE_FLOAT)
{
/* These need to be lowered. */
hlsl_fixme(ctx, instr->loc, "SM1 non-float expression.");
hlsl_fixme(ctx, &instr->loc, "SM1 non-float expression.");
return;
}
@@ -655,7 +655,7 @@ static void write_sm1_expr(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *b
break;
default:
hlsl_fixme(ctx, instr->loc, "SM1 \"%s\" expression.", debug_hlsl_expr_op(expr->op));
hlsl_fixme(ctx, &instr->loc, "SM1 \"%s\" expression.", debug_hlsl_expr_op(expr->op));
break;
}
}
@@ -785,12 +785,12 @@ static void write_sm1_instructions(struct hlsl_ctx *ctx, struct vkd3d_bytecode_b
if (instr->data_type->type == HLSL_CLASS_MATRIX)
{
/* These need to be lowered. */
hlsl_fixme(ctx, instr->loc, "SM1 matrix expression.");
hlsl_fixme(ctx, &instr->loc, "SM1 matrix expression.");
continue;
}
else if (instr->data_type->type == HLSL_CLASS_OBJECT)
{
hlsl_fixme(ctx, instr->loc, "Object copy.\n");
hlsl_fixme(ctx, &instr->loc, "Object copy.\n");
break;
}