mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d-shader/hlsl: Pass a vkd3d_shader_location pointer to message reporting functions.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
a33439f1a0
commit
943bd2fede
@ -22,40 +22,40 @@
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#include "hlsl.h"
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#include <stdio.h>
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void hlsl_note(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc,
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void hlsl_note(struct hlsl_ctx *ctx, const struct vkd3d_shader_location *loc,
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enum vkd3d_shader_log_level level, const char *fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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vkd3d_shader_vnote(ctx->message_context, &loc, level, fmt, args);
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vkd3d_shader_vnote(ctx->message_context, loc, level, fmt, args);
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va_end(args);
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}
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void hlsl_error(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc,
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void hlsl_error(struct hlsl_ctx *ctx, const struct vkd3d_shader_location *loc,
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enum vkd3d_shader_error error, const char *fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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vkd3d_shader_verror(ctx->message_context, &loc, error, fmt, args);
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vkd3d_shader_verror(ctx->message_context, loc, error, fmt, args);
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va_end(args);
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if (!ctx->result)
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ctx->result = VKD3D_ERROR_INVALID_SHADER;
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}
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void hlsl_warning(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc,
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void hlsl_warning(struct hlsl_ctx *ctx, const struct vkd3d_shader_location *loc,
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enum vkd3d_shader_error error, const char *fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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vkd3d_shader_vwarning(ctx->message_context, &loc, error, fmt, args);
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vkd3d_shader_vwarning(ctx->message_context, loc, error, fmt, args);
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va_end(args);
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}
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void hlsl_fixme(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc, const char *fmt, ...)
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void hlsl_fixme(struct hlsl_ctx *ctx, const struct vkd3d_shader_location *loc, const char *fmt, ...)
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{
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struct vkd3d_string_buffer *string;
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va_list args;
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@ -64,7 +64,7 @@ void hlsl_fixme(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc, co
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string = hlsl_get_string_buffer(ctx);
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vkd3d_string_buffer_printf(string, "Aborting due to not yet implemented feature: ");
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vkd3d_string_buffer_vprintf(string, fmt, args);
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vkd3d_shader_error(ctx->message_context, &loc, VKD3D_SHADER_ERROR_HLSL_NOT_IMPLEMENTED, "%s", string->buffer);
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vkd3d_shader_error(ctx->message_context, loc, VKD3D_SHADER_ERROR_HLSL_NOT_IMPLEMENTED, "%s", string->buffer);
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hlsl_release_string_buffer(ctx, string);
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va_end(args);
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@ -1960,7 +1960,7 @@ int hlsl_compile_shader(const struct vkd3d_shader_code *hlsl, const struct vkd3d
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{
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const struct vkd3d_shader_location loc = {.source_name = compile_info->source_name};
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hlsl_error(&ctx, loc, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED,
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hlsl_error(&ctx, &loc, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED,
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"Entry point \"%s\" is not defined.", entry_point);
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hlsl_ctx_cleanup(&ctx);
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return VKD3D_ERROR_INVALID_SHADER;
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@ -728,13 +728,13 @@ struct hlsl_ir_var *hlsl_new_var(struct hlsl_ctx *ctx, const char *name, struct
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struct hlsl_ir_load *hlsl_new_var_load(struct hlsl_ctx *ctx, struct hlsl_ir_var *var,
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const struct vkd3d_shader_location loc);
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void hlsl_error(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc,
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void hlsl_error(struct hlsl_ctx *ctx, const struct vkd3d_shader_location *loc,
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enum vkd3d_shader_error error, const char *fmt, ...) VKD3D_PRINTF_FUNC(4, 5);
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void hlsl_fixme(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc,
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void hlsl_fixme(struct hlsl_ctx *ctx, const struct vkd3d_shader_location *loc,
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const char *fmt, ...) VKD3D_PRINTF_FUNC(3, 4);
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void hlsl_warning(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc,
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void hlsl_warning(struct hlsl_ctx *ctx, const struct vkd3d_shader_location *loc,
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enum vkd3d_shader_error error, const char *fmt, ...) VKD3D_PRINTF_FUNC(4, 5);
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void hlsl_note(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc,
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void hlsl_note(struct hlsl_ctx *ctx, const struct vkd3d_shader_location *loc,
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enum vkd3d_shader_log_level level, const char *fmt, ...) VKD3D_PRINTF_FUNC(4, 5);
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void hlsl_push_scope(struct hlsl_ctx *ctx);
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@ -65,7 +65,7 @@ ANY (.)
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{RESERVED4} {
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struct hlsl_ctx *ctx = yyget_extra(yyscanner);
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hlsl_error(ctx, *yylloc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
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hlsl_error(ctx, yylloc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
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"Reserved keyword \"%s\" used.", yytext);
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}
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@ -111,7 +111,7 @@ int yylex(HLSL_YYSTYPE *yylval_param, HLSL_YYLTYPE *yylloc_param, void *yyscanne
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static void yyerror(YYLTYPE *loc, void *scanner, struct hlsl_ctx *ctx, const char *s)
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{
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hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "%s", s);
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "%s", s);
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}
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static struct hlsl_ir_node *node_from_list(struct list *list)
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@ -137,7 +137,7 @@ static void destroy_instr_list(struct list *list)
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static void check_invalid_matrix_modifiers(struct hlsl_ctx *ctx, DWORD modifiers, struct vkd3d_shader_location loc)
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{
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if (modifiers & HLSL_MODIFIERS_MAJORITY_MASK)
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
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hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
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"'row_major' and 'column_major' modifiers are only allowed for matrices.");
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}
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@ -281,7 +281,7 @@ static struct hlsl_ir_node *add_implicit_conversion(struct hlsl_ctx *ctx, struct
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src_string = hlsl_type_to_string(ctx, src_type);
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dst_string = hlsl_type_to_string(ctx, dst_type);
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if (src_string && dst_string)
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hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"Can't implicitly convert from %s to %s.", src_string->buffer, dst_string->buffer);
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hlsl_release_string_buffer(ctx, src_string);
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hlsl_release_string_buffer(ctx, dst_string);
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@ -289,7 +289,7 @@ static struct hlsl_ir_node *add_implicit_conversion(struct hlsl_ctx *ctx, struct
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}
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if (dst_type->dimx * dst_type->dimy < src_type->dimx * src_type->dimy)
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hlsl_warning(ctx, *loc, VKD3D_SHADER_WARNING_HLSL_IMPLICIT_TRUNCATION, "Implicit truncation of %s type.",
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hlsl_warning(ctx, loc, VKD3D_SHADER_WARNING_HLSL_IMPLICIT_TRUNCATION, "Implicit truncation of %s type.",
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src_type->type == HLSL_CLASS_VECTOR ? "vector" : "matrix");
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if (!(cast = hlsl_new_cast(ctx, node, dst_type, loc)))
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@ -305,14 +305,14 @@ static DWORD add_modifiers(struct hlsl_ctx *ctx, DWORD modifiers, DWORD mod, con
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struct vkd3d_string_buffer *string;
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if ((string = hlsl_modifiers_to_string(ctx, mod)))
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
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hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
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"Modifier '%s' was already specified.", string->buffer);
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hlsl_release_string_buffer(ctx, string);
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return modifiers;
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}
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if ((mod & HLSL_MODIFIERS_MAJORITY_MASK) && (modifiers & HLSL_MODIFIERS_MAJORITY_MASK))
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{
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
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hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
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"'row_major' and 'column_major' modifiers are mutually exclusive.");
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return modifiers;
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}
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@ -516,7 +516,7 @@ static struct hlsl_ir_jump *add_return(struct hlsl_ctx *ctx, struct list *instrs
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}
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else if (ctx->cur_function->return_var)
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{
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RETURN, "Non-void function must return a value.");
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hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RETURN, "Non-void function must return a value.");
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return NULL;
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}
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@ -601,9 +601,9 @@ static struct hlsl_ir_load *add_array_load(struct hlsl_ctx *ctx, struct list *in
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else
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{
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if (expr_type->type == HLSL_CLASS_SCALAR)
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_INDEX, "Scalar expressions cannot be array-indexed.");
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hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_INVALID_INDEX, "Scalar expressions cannot be array-indexed.");
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else
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_INDEX, "Expression cannot be array-indexed.");
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hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_INVALID_INDEX, "Expression cannot be array-indexed.");
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return NULL;
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}
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@ -661,7 +661,7 @@ static struct hlsl_type *apply_type_modifiers(struct hlsl_ctx *ctx, struct hlsl_
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*modifiers &= ~HLSL_TYPE_MODIFIERS_MASK;
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if ((new_type->modifiers & HLSL_MODIFIER_ROW_MAJOR) && (new_type->modifiers & HLSL_MODIFIER_COLUMN_MAJOR))
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
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hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
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"'row_major' and 'column_major' modifiers are mutually exclusive.");
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return new_type;
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@ -696,7 +696,7 @@ static struct list *gen_struct_fields(struct hlsl_ctx *ctx, struct hlsl_type *ty
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field->semantic = v->semantic;
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if (v->initializer.args_count)
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{
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hlsl_error(ctx, v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "Illegal initializer on a struct field.");
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hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "Illegal initializer on a struct field.");
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free_parse_initializer(&v->initializer);
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}
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list_add_tail(list, &field->entry);
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@ -739,12 +739,12 @@ static bool add_typedef(struct hlsl_ctx *ctx, DWORD modifiers, struct hlsl_type
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if ((type->modifiers & HLSL_MODIFIER_COLUMN_MAJOR)
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&& (type->modifiers & HLSL_MODIFIER_ROW_MAJOR))
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hlsl_error(ctx, v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
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hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
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"'row_major' and 'column_major' modifiers are mutually exclusive.");
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ret = hlsl_scope_add_type(ctx->cur_scope, type);
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if (!ret)
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hlsl_error(ctx, v->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
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hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
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"Type '%s' is already defined.", v->name);
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vkd3d_free(v);
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}
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@ -761,7 +761,7 @@ static bool add_func_parameter(struct hlsl_ctx *ctx, struct list *list,
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assert(param->type->modifiers & HLSL_MODIFIERS_MAJORITY_MASK);
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if ((param->modifiers & HLSL_STORAGE_OUT) && (param->modifiers & HLSL_STORAGE_UNIFORM))
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
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hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
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"Parameter '%s' is declared as both \"out\" and \"uniform\".", param->name);
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if (!(var = hlsl_new_var(ctx, param->name, param->type, loc, ¶m->semantic, param->modifiers, ¶m->reg_reservation)))
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@ -928,7 +928,7 @@ static bool expr_common_shape(struct hlsl_ctx *ctx, struct hlsl_type *t1, struct
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struct vkd3d_string_buffer *string;
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if ((string = hlsl_type_to_string(ctx, t1)))
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hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"Expression of type \"%s\" cannot be used in a numeric expression.", string->buffer);
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hlsl_release_string_buffer(ctx, string);
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return false;
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@ -939,7 +939,7 @@ static bool expr_common_shape(struct hlsl_ctx *ctx, struct hlsl_type *t1, struct
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struct vkd3d_string_buffer *string;
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if ((string = hlsl_type_to_string(ctx, t2)))
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hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"Expression of type \"%s\" cannot be used in a numeric expression.", string->buffer);
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hlsl_release_string_buffer(ctx, string);
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return false;
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@ -951,7 +951,7 @@ static bool expr_common_shape(struct hlsl_ctx *ctx, struct hlsl_type *t1, struct
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struct vkd3d_string_buffer *t2_string = hlsl_type_to_string(ctx, t2);
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if (t1_string && t2_string)
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hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"Expression data types \"%s\" and \"%s\" are incompatible.",
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t1_string->buffer, t2_string->buffer);
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hlsl_release_string_buffer(ctx, t1_string);
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@ -1191,7 +1191,7 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
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{
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if (lhs->type == HLSL_IR_EXPR && hlsl_ir_expr(lhs)->op == HLSL_OP1_CAST)
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{
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hlsl_fixme(ctx, lhs->loc, "Cast on the LHS.");
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hlsl_fixme(ctx, &lhs->loc, "Cast on the LHS.");
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vkd3d_free(store);
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return NULL;
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}
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@ -1201,11 +1201,11 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
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unsigned int width, s = swizzle->swizzle;
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if (lhs->data_type->type == HLSL_CLASS_MATRIX)
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hlsl_fixme(ctx, lhs->loc, "Matrix assignment with a writemask.");
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hlsl_fixme(ctx, &lhs->loc, "Matrix assignment with a writemask.");
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if (!invert_swizzle(&s, &writemask, &width))
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{
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hlsl_error(ctx, lhs->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_WRITEMASK, "Invalid writemask.");
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hlsl_error(ctx, &lhs->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_WRITEMASK, "Invalid writemask.");
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vkd3d_free(store);
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return NULL;
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}
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@ -1222,7 +1222,7 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
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}
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else
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{
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hlsl_error(ctx, lhs->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_LVALUE, "Invalid lvalue.");
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hlsl_error(ctx, &lhs->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_LVALUE, "Invalid lvalue.");
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vkd3d_free(store);
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return NULL;
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}
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@ -1251,7 +1251,7 @@ static bool add_increment(struct hlsl_ctx *ctx, struct list *instrs, bool decrem
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struct hlsl_ir_constant *one;
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if (lhs->data_type->modifiers & HLSL_MODIFIER_CONST)
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_MODIFIES_CONST,
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hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_MODIFIES_CONST,
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"Argument to %s%screment operator is const.", post ? "post" : "pre", decrement ? "de" : "in");
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if (!(one = hlsl_new_uint_constant(ctx, 1, loc)))
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@ -1286,7 +1286,7 @@ static void struct_var_initializer(struct hlsl_ctx *ctx, struct list *list, stru
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if (initializer_size(initializer) != hlsl_type_component_count(type))
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{
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hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
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hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
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"Expected %u components in initializer, but got %u.",
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hlsl_type_component_count(type), initializer_size(initializer));
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free_parse_initializer(initializer);
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@ -1317,7 +1317,7 @@ static void struct_var_initializer(struct hlsl_ctx *ctx, struct list *list, stru
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}
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else
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{
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hlsl_fixme(ctx, node->loc, "Implicit cast in structure initializer.");
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hlsl_fixme(ctx, &node->loc, "Implicit cast in structure initializer.");
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}
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}
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@ -1381,7 +1381,7 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
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local = false;
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if ((modifiers & HLSL_STORAGE_UNIFORM) && (modifiers & HLSL_STORAGE_STATIC))
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hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
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hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
||||
"Variable '%s' is declared as both \"uniform\" and \"static\".", var->name);
|
||||
|
||||
/* Mark it as uniform. We need to do this here since synthetic
|
||||
@ -1392,9 +1392,9 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
|
||||
|
||||
if ((func = hlsl_get_func_decl(ctx, var->name)))
|
||||
{
|
||||
hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
||||
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
||||
"'%s' is already defined as a function.", var->name);
|
||||
hlsl_note(ctx, func->loc, VKD3D_SHADER_LOG_ERROR,
|
||||
hlsl_note(ctx, &func->loc, VKD3D_SHADER_LOG_ERROR,
|
||||
"'%s' was previously defined here.", var->name);
|
||||
}
|
||||
}
|
||||
@ -1408,19 +1408,19 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
|
||||
struct vkd3d_string_buffer *string;
|
||||
|
||||
if ((string = hlsl_modifiers_to_string(ctx, modifiers & invalid)))
|
||||
hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
||||
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
||||
"Modifiers '%s' are not allowed on local variables.", string->buffer);
|
||||
hlsl_release_string_buffer(ctx, string);
|
||||
}
|
||||
if (var->semantic.name)
|
||||
hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
|
||||
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
|
||||
"Semantics are not allowed on local variables.");
|
||||
}
|
||||
|
||||
if ((type->modifiers & HLSL_MODIFIER_CONST) && !v->initializer.args_count
|
||||
&& !(modifiers & (HLSL_STORAGE_STATIC | HLSL_STORAGE_UNIFORM)))
|
||||
{
|
||||
hlsl_error(ctx, v->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_INITIALIZER,
|
||||
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_INITIALIZER,
|
||||
"Const variable \"%s\" is missing an initializer.", var->name);
|
||||
hlsl_free_var(var);
|
||||
vkd3d_free(v);
|
||||
@ -1431,9 +1431,9 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
|
||||
{
|
||||
struct hlsl_ir_var *old = hlsl_get_var(ctx->cur_scope, var->name);
|
||||
|
||||
hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
||||
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
||||
"Variable \"%s\" was already declared in this scope.", var->name);
|
||||
hlsl_note(ctx, old->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously declared here.", old->name);
|
||||
hlsl_note(ctx, &old->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously declared here.", old->name);
|
||||
hlsl_free_var(var);
|
||||
vkd3d_free(v);
|
||||
continue;
|
||||
@ -1449,7 +1449,7 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
|
||||
{
|
||||
if (size < type->dimx * type->dimy)
|
||||
{
|
||||
hlsl_error(ctx, v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
||||
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
||||
"Expected %u components in numeric initializer, but got %u.",
|
||||
type->dimx * type->dimy, size);
|
||||
free_parse_initializer(&v->initializer);
|
||||
@ -1460,7 +1460,7 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
|
||||
if ((type->type == HLSL_CLASS_STRUCT || type->type == HLSL_CLASS_ARRAY)
|
||||
&& hlsl_type_component_count(type) != size)
|
||||
{
|
||||
hlsl_error(ctx, v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
||||
hlsl_error(ctx, &v->loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
||||
"Expected %u components in initializer, but got %u.", hlsl_type_component_count(type), size);
|
||||
free_parse_initializer(&v->initializer);
|
||||
vkd3d_free(v);
|
||||
@ -1482,14 +1482,14 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
|
||||
}
|
||||
if (v->arrays.count)
|
||||
{
|
||||
hlsl_fixme(ctx, v->loc, "Array initializer.");
|
||||
hlsl_fixme(ctx, &v->loc, "Array initializer.");
|
||||
free_parse_initializer(&v->initializer);
|
||||
vkd3d_free(v);
|
||||
continue;
|
||||
}
|
||||
if (v->initializer.args_count > 1)
|
||||
{
|
||||
hlsl_fixme(ctx, v->loc, "Complex initializer.");
|
||||
hlsl_fixme(ctx, &v->loc, "Complex initializer.");
|
||||
free_parse_initializer(&v->initializer);
|
||||
vkd3d_free(v);
|
||||
continue;
|
||||
@ -1711,7 +1711,7 @@ static struct list *add_call(struct hlsl_ctx *ctx, const char *name,
|
||||
|
||||
if ((decl = find_function_call(ctx, name, params)))
|
||||
{
|
||||
hlsl_fixme(ctx, loc, "Call to user-defined function \"%s\".", name);
|
||||
hlsl_fixme(ctx, &loc, "Call to user-defined function \"%s\".", name);
|
||||
free_parse_initializer(params);
|
||||
return NULL;
|
||||
}
|
||||
@ -1720,7 +1720,7 @@ static struct list *add_call(struct hlsl_ctx *ctx, const char *name,
|
||||
{
|
||||
if (intrinsic->param_count >= 0 && params->args_count != intrinsic->param_count)
|
||||
{
|
||||
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
||||
hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
||||
"Wrong number of arguments to function '%s': expected %u, but got %u.\n",
|
||||
name, intrinsic->param_count, params->args_count);
|
||||
free_parse_initializer(params);
|
||||
@ -1738,7 +1738,7 @@ static struct list *add_call(struct hlsl_ctx *ctx, const char *name,
|
||||
struct vkd3d_string_buffer *string;
|
||||
|
||||
if ((string = hlsl_type_to_string(ctx, params->args[i]->data_type)))
|
||||
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
||||
hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
||||
"Wrong type for argument %u of '%s': expected a numeric type, but got '%s'.\n",
|
||||
i + 1, name, string->buffer);
|
||||
hlsl_release_string_buffer(ctx, string);
|
||||
@ -1756,7 +1756,7 @@ static struct list *add_call(struct hlsl_ctx *ctx, const char *name,
|
||||
}
|
||||
else
|
||||
{
|
||||
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Function \"%s\" is not defined.", name);
|
||||
hlsl_error(ctx, &loc, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Function \"%s\" is not defined.", name);
|
||||
free_parse_initializer(params);
|
||||
return NULL;
|
||||
}
|
||||
@ -1775,7 +1775,7 @@ static struct list *add_constructor(struct hlsl_ctx *ctx, struct hlsl_type *type
|
||||
char name[23];
|
||||
|
||||
if (type->type == HLSL_CLASS_MATRIX)
|
||||
hlsl_fixme(ctx, loc, "Matrix constructor.");
|
||||
hlsl_fixme(ctx, &loc, "Matrix constructor.");
|
||||
|
||||
sprintf(name, "<constructor-%x>", counter++);
|
||||
if (!(var = hlsl_new_synthetic_var(ctx, name, type, loc)))
|
||||
@ -1791,7 +1791,7 @@ static struct list *add_constructor(struct hlsl_ctx *ctx, struct hlsl_type *type
|
||||
struct vkd3d_string_buffer *string;
|
||||
|
||||
if ((string = hlsl_type_to_string(ctx, arg->data_type)))
|
||||
hlsl_error(ctx, arg->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
||||
hlsl_error(ctx, &arg->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
||||
"Invalid type %s for constructor argument.", string->buffer);
|
||||
hlsl_release_string_buffer(ctx, string);
|
||||
continue;
|
||||
@ -1836,7 +1836,7 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
|
||||
struct vkd3d_string_buffer *string;
|
||||
|
||||
if ((string = hlsl_type_to_string(ctx, object_type)))
|
||||
hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
||||
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
||||
"Type '%s' does not have methods.", string->buffer);
|
||||
hlsl_release_string_buffer(ctx, string);
|
||||
return false;
|
||||
@ -1853,7 +1853,7 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
|
||||
|
||||
if (params->args_count < 1 || params->args_count > 3)
|
||||
{
|
||||
hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
||||
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
||||
"Wrong number of arguments to method 'Load': expected 1, 2, or 3, but got %u.", params->args_count);
|
||||
return false;
|
||||
}
|
||||
@ -1881,7 +1881,7 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
|
||||
|
||||
if (params->args_count != 2 && params->args_count != 3)
|
||||
{
|
||||
hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
||||
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
||||
"Wrong number of arguments to method 'Sample': expected 2 or 3, but got %u.", params->args_count);
|
||||
return false;
|
||||
}
|
||||
@ -1895,7 +1895,7 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
|
||||
struct vkd3d_string_buffer *string;
|
||||
|
||||
if ((string = hlsl_type_to_string(ctx, sampler_type)))
|
||||
hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
||||
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
||||
"Wrong type for argument 0 of Sample(): expected 'sampler', but got '%s'.", string->buffer);
|
||||
hlsl_release_string_buffer(ctx, string);
|
||||
return false;
|
||||
@ -1920,7 +1920,7 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
|
||||
struct vkd3d_string_buffer *string;
|
||||
|
||||
if ((string = hlsl_type_to_string(ctx, object_type)))
|
||||
hlsl_error(ctx, *loc, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED,
|
||||
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED,
|
||||
"Method '%s' is not defined on type '%s'.", name, string->buffer);
|
||||
hlsl_release_string_buffer(ctx, string);
|
||||
return false;
|
||||
@ -2162,16 +2162,16 @@ hlsl_prog:
|
||||
{
|
||||
if (decl->has_body && $2.decl->has_body)
|
||||
{
|
||||
hlsl_error(ctx, $2.decl->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
||||
hlsl_error(ctx, &$2.decl->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
||||
"Function \"%s\" is already defined.", $2.name);
|
||||
hlsl_note(ctx, decl->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously defined here.", $2.name);
|
||||
hlsl_note(ctx, &decl->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously defined here.", $2.name);
|
||||
YYABORT;
|
||||
}
|
||||
else if (!hlsl_types_are_equal(decl->return_type, $2.decl->return_type))
|
||||
{
|
||||
hlsl_error(ctx, $2.decl->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
||||
hlsl_error(ctx, &$2.decl->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
||||
"Function \"%s\" was already declared with a different return type.", $2.name);
|
||||
hlsl_note(ctx, decl->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously declared here.", $2.name);
|
||||
hlsl_note(ctx, &decl->loc, VKD3D_SHADER_LOG_ERROR, "\"%s\" was previously declared here.", $2.name);
|
||||
YYABORT;
|
||||
}
|
||||
}
|
||||
@ -2182,7 +2182,7 @@ hlsl_prog:
|
||||
| hlsl_prog declaration_statement
|
||||
{
|
||||
if (!list_empty($2))
|
||||
hlsl_fixme(ctx, @2, "Uniform initializer.");
|
||||
hlsl_fixme(ctx, &@2, "Uniform initializer.");
|
||||
destroy_instr_list($2);
|
||||
}
|
||||
| hlsl_prog preproc_directive
|
||||
@ -2192,7 +2192,7 @@ buffer_declaration:
|
||||
buffer_type any_identifier colon_attribute
|
||||
{
|
||||
if ($3.semantic.name)
|
||||
hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC, "Semantics are not allowed on buffers.");
|
||||
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC, "Semantics are not allowed on buffers.");
|
||||
|
||||
if (!(ctx->cur_buffer = hlsl_new_buffer(ctx, $1, $2, &$3.reg_reservation, @2)))
|
||||
YYABORT;
|
||||
@ -2249,10 +2249,10 @@ struct_declaration:
|
||||
if (!$3)
|
||||
{
|
||||
if (!$2->name)
|
||||
hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
|
||||
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
|
||||
"Anonymous struct type must declare a variable.");
|
||||
if (modifiers)
|
||||
hlsl_error(ctx, @1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
||||
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
||||
"Modifiers are not allowed on struct type declarations.");
|
||||
}
|
||||
|
||||
@ -2274,14 +2274,14 @@ named_struct_spec:
|
||||
|
||||
if (hlsl_get_var(ctx->cur_scope, $2))
|
||||
{
|
||||
hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_REDEFINED, "\"%s\" is already declared as a variable.", $2);
|
||||
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_REDEFINED, "\"%s\" is already declared as a variable.", $2);
|
||||
YYABORT;
|
||||
}
|
||||
|
||||
ret = hlsl_scope_add_type(ctx->cur_scope, $$);
|
||||
if (!ret)
|
||||
{
|
||||
hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_REDEFINED, "Struct \"%s\" is already defined.", $2);
|
||||
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_REDEFINED, "Struct \"%s\" is already defined.", $2);
|
||||
YYABORT;
|
||||
}
|
||||
}
|
||||
@ -2312,9 +2312,9 @@ fields_list:
|
||||
{
|
||||
if ((existing = get_struct_field($$, field->name)))
|
||||
{
|
||||
hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
||||
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
||||
"Field \"%s\" is already defined.", field->name);
|
||||
hlsl_note(ctx, existing->loc, VKD3D_SHADER_LOG_ERROR,
|
||||
hlsl_note(ctx, &existing->loc, VKD3D_SHADER_LOG_ERROR,
|
||||
"'%s' was previously defined here.", field->name);
|
||||
vkd3d_free(field);
|
||||
}
|
||||
@ -2343,7 +2343,7 @@ field:
|
||||
struct vkd3d_string_buffer *string;
|
||||
|
||||
if ((string = hlsl_modifiers_to_string(ctx, modifiers)))
|
||||
hlsl_error(ctx, @1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
||||
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
||||
"Modifiers '%s' are not allowed on struct fields.", string->buffer);
|
||||
hlsl_release_string_buffer(ctx, string);
|
||||
}
|
||||
@ -2373,21 +2373,21 @@ func_prototype:
|
||||
|
||||
if ($1)
|
||||
{
|
||||
hlsl_error(ctx, @1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
||||
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
||||
"Modifiers are not allowed on functions.");
|
||||
YYABORT;
|
||||
}
|
||||
if ((var = hlsl_get_var(ctx->globals, $3)))
|
||||
{
|
||||
hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
||||
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
||||
"\"%s\" is already declared as a variable.", $3);
|
||||
hlsl_note(ctx, var->loc, VKD3D_SHADER_LOG_ERROR,
|
||||
hlsl_note(ctx, &var->loc, VKD3D_SHADER_LOG_ERROR,
|
||||
"\"%s\" was previously declared here.", $3);
|
||||
YYABORT;
|
||||
}
|
||||
if (hlsl_types_are_equal($2, ctx->builtin_types.Void) && $7.semantic.name)
|
||||
{
|
||||
hlsl_error(ctx, @7, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
|
||||
hlsl_error(ctx, &@7, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
|
||||
"Semantics are not allowed on void functions.");
|
||||
}
|
||||
|
||||
@ -2494,7 +2494,7 @@ param_list:
|
||||
$$ = $1;
|
||||
if (!add_func_parameter(ctx, $$, &$3, @3))
|
||||
{
|
||||
hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
||||
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
|
||||
"Parameter \"%s\" is already declared.", $3.name);
|
||||
YYABORT;
|
||||
}
|
||||
@ -2529,7 +2529,7 @@ input_mods:
|
||||
struct vkd3d_string_buffer *string;
|
||||
|
||||
if ((string = hlsl_modifiers_to_string(ctx, $2)))
|
||||
hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
||||
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
||||
"Modifier \"%s\" was already specified.", string->buffer);
|
||||
hlsl_release_string_buffer(ctx, string);
|
||||
YYABORT;
|
||||
@ -2578,14 +2578,14 @@ type:
|
||||
|
||||
string = hlsl_type_to_string(ctx, $3);
|
||||
if (string)
|
||||
hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
||||
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
||||
"Vector base type %s is not scalar.", string->buffer);
|
||||
hlsl_release_string_buffer(ctx, string);
|
||||
YYABORT;
|
||||
}
|
||||
if ($5 < 1 || $5 > 4)
|
||||
{
|
||||
hlsl_error(ctx, @5, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
|
||||
hlsl_error(ctx, &@5, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
|
||||
"Vector size %d is not between 1 and 4.", $5);
|
||||
YYABORT;
|
||||
}
|
||||
@ -2604,20 +2604,20 @@ type:
|
||||
|
||||
string = hlsl_type_to_string(ctx, $3);
|
||||
if (string)
|
||||
hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
||||
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
||||
"Matrix base type %s is not scalar.", string->buffer);
|
||||
hlsl_release_string_buffer(ctx, string);
|
||||
YYABORT;
|
||||
}
|
||||
if ($5 < 1 || $5 > 4)
|
||||
{
|
||||
hlsl_error(ctx, @5, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
|
||||
hlsl_error(ctx, &@5, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
|
||||
"Matrix row count %d is not between 1 and 4.", $5);
|
||||
YYABORT;
|
||||
}
|
||||
if ($7 < 1 || $7 > 4)
|
||||
{
|
||||
hlsl_error(ctx, @7, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
|
||||
hlsl_error(ctx, &@7, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
|
||||
"Matrix column count %d is not between 1 and 4.", $7);
|
||||
YYABORT;
|
||||
}
|
||||
@ -2668,7 +2668,7 @@ type:
|
||||
|
||||
string = hlsl_type_to_string(ctx, $3);
|
||||
if (string)
|
||||
hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
||||
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
||||
"Texture data type %s is not scalar or vector.\n", string->buffer);
|
||||
hlsl_release_string_buffer(ctx, string);
|
||||
}
|
||||
@ -2683,7 +2683,7 @@ type:
|
||||
{
|
||||
$$ = hlsl_get_type(ctx->cur_scope, $2, true);
|
||||
if ($$->type != HLSL_CLASS_STRUCT)
|
||||
hlsl_error(ctx, @1, VKD3D_SHADER_ERROR_HLSL_REDEFINED, "\"%s\" redefined as a structure.", $2);
|
||||
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_REDEFINED, "\"%s\" redefined as a structure.", $2);
|
||||
vkd3d_free($2);
|
||||
}
|
||||
|
||||
@ -2706,7 +2706,7 @@ typedef:
|
||||
if ($2 & ~HLSL_TYPE_MODIFIERS_MASK)
|
||||
{
|
||||
struct parse_variable_def *v, *v_next;
|
||||
hlsl_error(ctx, @1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
||||
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
||||
"Storage modifiers are not allowed on typedefs.");
|
||||
LIST_FOR_EACH_ENTRY_SAFE(v, v_next, $4, struct parse_variable_def, entry)
|
||||
vkd3d_free(v);
|
||||
@ -2828,7 +2828,7 @@ arrays:
|
||||
|
||||
if (!size)
|
||||
{
|
||||
hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
|
||||
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
|
||||
"Array size is not a positive integer constant.");
|
||||
vkd3d_free($$.sizes);
|
||||
YYABORT;
|
||||
@ -2836,7 +2836,7 @@ arrays:
|
||||
|
||||
if (size > 65536)
|
||||
{
|
||||
hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
|
||||
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_SIZE,
|
||||
"Array size %u is not between 1 and 65536.", size);
|
||||
vkd3d_free($$.sizes);
|
||||
YYABORT;
|
||||
@ -3001,7 +3001,7 @@ selection_statement:
|
||||
struct vkd3d_string_buffer *string;
|
||||
|
||||
if ((string = hlsl_type_to_string(ctx, condition->data_type)))
|
||||
hlsl_error(ctx, instr->node.loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
||||
hlsl_error(ctx, &instr->node.loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
||||
"if condition type %s is not scalar.", string->buffer);
|
||||
hlsl_release_string_buffer(ctx, string);
|
||||
}
|
||||
@ -3103,7 +3103,7 @@ primary_expr:
|
||||
|
||||
if (!(var = hlsl_get_var(ctx->cur_scope, $1)))
|
||||
{
|
||||
hlsl_error(ctx, @1, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Variable \"%s\" is not defined.", $1);
|
||||
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Variable \"%s\" is not defined.", $1);
|
||||
YYABORT;
|
||||
}
|
||||
if (!(load = hlsl_new_var_load(ctx, var, @1)))
|
||||
@ -3137,7 +3137,7 @@ primary_expr:
|
||||
}
|
||||
else
|
||||
{
|
||||
hlsl_error(ctx, @1, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Identifier \"%s\" is not declared.\n", $1);
|
||||
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Identifier \"%s\" is not declared.\n", $1);
|
||||
YYABORT;
|
||||
}
|
||||
}
|
||||
@ -3173,7 +3173,7 @@ postfix_expr:
|
||||
|
||||
if (!(field = get_struct_field(type->e.elements, $3)))
|
||||
{
|
||||
hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Field \"%s\" is not defined.", $3);
|
||||
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Field \"%s\" is not defined.", $3);
|
||||
YYABORT;
|
||||
}
|
||||
|
||||
@ -3187,7 +3187,7 @@ postfix_expr:
|
||||
|
||||
if (!(swizzle = get_swizzle(ctx, node, $3, &@3)))
|
||||
{
|
||||
hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "Invalid swizzle \"%s\".", $3);
|
||||
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "Invalid swizzle \"%s\".", $3);
|
||||
YYABORT;
|
||||
}
|
||||
list_add_tail($1, &swizzle->node.entry);
|
||||
@ -3195,7 +3195,7 @@ postfix_expr:
|
||||
}
|
||||
else
|
||||
{
|
||||
hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "Invalid subscript \"%s\".", $3);
|
||||
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "Invalid subscript \"%s\".", $3);
|
||||
YYABORT;
|
||||
}
|
||||
}
|
||||
@ -3209,7 +3209,7 @@ postfix_expr:
|
||||
|
||||
if (index->data_type->type != HLSL_CLASS_SCALAR)
|
||||
{
|
||||
hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Array index is not scalar.");
|
||||
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Array index is not scalar.");
|
||||
destroy_instr_list($1);
|
||||
YYABORT;
|
||||
}
|
||||
@ -3234,7 +3234,7 @@ postfix_expr:
|
||||
{
|
||||
if ($1)
|
||||
{
|
||||
hlsl_error(ctx, @1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
||||
hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
||||
"Modifiers are not allowed on constructors.");
|
||||
free_parse_initializer(&$4);
|
||||
YYABORT;
|
||||
@ -3244,7 +3244,7 @@ postfix_expr:
|
||||
struct vkd3d_string_buffer *string;
|
||||
|
||||
if ((string = hlsl_type_to_string(ctx, $2)))
|
||||
hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
||||
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
||||
"Constructor data type %s is not numeric.", string->buffer);
|
||||
hlsl_release_string_buffer(ctx, string);
|
||||
free_parse_initializer(&$4);
|
||||
@ -3252,7 +3252,7 @@ postfix_expr:
|
||||
}
|
||||
if ($2->dimx * $2->dimy != initializer_size(&$4))
|
||||
{
|
||||
hlsl_error(ctx, @4, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
||||
hlsl_error(ctx, &@4, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
|
||||
"Expected %u components in constructor, but got %u.",
|
||||
$2->dimx * $2->dimy, initializer_size(&$4));
|
||||
free_parse_initializer(&$4);
|
||||
@ -3331,7 +3331,7 @@ unary_expr:
|
||||
|
||||
if ($2)
|
||||
{
|
||||
hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
||||
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
|
||||
"Modifiers are not allowed on casts.");
|
||||
YYABORT;
|
||||
}
|
||||
@ -3347,7 +3347,7 @@ unary_expr:
|
||||
src_string = hlsl_type_to_string(ctx, src_type);
|
||||
dst_string = hlsl_type_to_string(ctx, dst_type);
|
||||
if (src_string && dst_string)
|
||||
hlsl_error(ctx, @3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Can't cast from %s to %s.",
|
||||
hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Can't cast from %s to %s.",
|
||||
src_string->buffer, dst_string->buffer);
|
||||
hlsl_release_string_buffer(ctx, src_string);
|
||||
hlsl_release_string_buffer(ctx, dst_string);
|
||||
@ -3398,11 +3398,11 @@ shift_expr:
|
||||
add_expr
|
||||
| shift_expr OP_LEFTSHIFT add_expr
|
||||
{
|
||||
hlsl_fixme(ctx, @$, "Left shift.");
|
||||
hlsl_fixme(ctx, &@$, "Left shift.");
|
||||
}
|
||||
| shift_expr OP_RIGHTSHIFT add_expr
|
||||
{
|
||||
hlsl_fixme(ctx, @$, "Right shift.");
|
||||
hlsl_fixme(ctx, &@$, "Right shift.");
|
||||
}
|
||||
|
||||
relational_expr:
|
||||
@ -3439,42 +3439,42 @@ bitand_expr:
|
||||
equality_expr
|
||||
| bitand_expr '&' equality_expr
|
||||
{
|
||||
hlsl_fixme(ctx, @$, "Bitwise AND.");
|
||||
hlsl_fixme(ctx, &@$, "Bitwise AND.");
|
||||
}
|
||||
|
||||
bitxor_expr:
|
||||
bitand_expr
|
||||
| bitxor_expr '^' bitand_expr
|
||||
{
|
||||
hlsl_fixme(ctx, @$, "Bitwise XOR.");
|
||||
hlsl_fixme(ctx, &@$, "Bitwise XOR.");
|
||||
}
|
||||
|
||||
bitor_expr:
|
||||
bitxor_expr
|
||||
| bitor_expr '|' bitxor_expr
|
||||
{
|
||||
hlsl_fixme(ctx, @$, "Bitwise OR.");
|
||||
hlsl_fixme(ctx, &@$, "Bitwise OR.");
|
||||
}
|
||||
|
||||
logicand_expr:
|
||||
bitor_expr
|
||||
| logicand_expr OP_AND bitor_expr
|
||||
{
|
||||
hlsl_fixme(ctx, @$, "Logical AND.");
|
||||
hlsl_fixme(ctx, &@$, "Logical AND.");
|
||||
}
|
||||
|
||||
logicor_expr:
|
||||
logicand_expr
|
||||
| logicor_expr OP_OR logicand_expr
|
||||
{
|
||||
hlsl_fixme(ctx, @$, "Logical OR.");
|
||||
hlsl_fixme(ctx, &@$, "Logical OR.");
|
||||
}
|
||||
|
||||
conditional_expr:
|
||||
logicor_expr
|
||||
| logicor_expr '?' expr ':' assignment_expr
|
||||
{
|
||||
hlsl_fixme(ctx, @$, "Ternary operator.");
|
||||
hlsl_fixme(ctx, &@$, "Ternary operator.");
|
||||
}
|
||||
|
||||
assignment_expr:
|
||||
@ -3486,7 +3486,7 @@ assignment_expr:
|
||||
|
||||
if (lhs->data_type->modifiers & HLSL_MODIFIER_CONST)
|
||||
{
|
||||
hlsl_error(ctx, @2, VKD3D_SHADER_ERROR_HLSL_MODIFIES_CONST, "Statement modifies a const expression.");
|
||||
hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_MODIFIES_CONST, "Statement modifies a const expression.");
|
||||
YYABORT;
|
||||
}
|
||||
list_move_tail($3, $1);
|
||||
|
@ -113,7 +113,7 @@ static void prepend_input_struct_copy(struct hlsl_ctx *ctx, struct list *instrs,
|
||||
else if (field->semantic.name)
|
||||
prepend_input_copy(ctx, instrs, var, field->type, field_offset + field->reg_offset, &field->semantic);
|
||||
else
|
||||
hlsl_error(ctx, field->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC,
|
||||
hlsl_error(ctx, &field->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC,
|
||||
"Field '%s' is missing a semantic.", field->name);
|
||||
}
|
||||
}
|
||||
@ -184,7 +184,7 @@ static void append_output_struct_copy(struct hlsl_ctx *ctx, struct list *instrs,
|
||||
else if (field->semantic.name)
|
||||
append_output_copy(ctx, instrs, var, field->type, field_offset + field->reg_offset, &field->semantic);
|
||||
else
|
||||
hlsl_error(ctx, field->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC,
|
||||
hlsl_error(ctx, &field->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC,
|
||||
"Field '%s' is missing a semantic.", field->name);
|
||||
}
|
||||
}
|
||||
@ -1365,7 +1365,7 @@ static void allocate_semantic_register(struct hlsl_ctx *ctx, struct hlsl_ir_var
|
||||
|
||||
if (!hlsl_sm1_usage_from_semantic(&var->semantic, &usage, &usage_idx))
|
||||
{
|
||||
hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
|
||||
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
|
||||
"Invalid semantic '%s'.", var->semantic.name);
|
||||
return;
|
||||
}
|
||||
@ -1382,7 +1382,7 @@ static void allocate_semantic_register(struct hlsl_ctx *ctx, struct hlsl_ir_var
|
||||
|
||||
if (!hlsl_sm4_usage_from_semantic(ctx, &var->semantic, output, &usage))
|
||||
{
|
||||
hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
|
||||
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
|
||||
"Invalid semantic '%s'.", var->semantic.name);
|
||||
return;
|
||||
}
|
||||
@ -1473,9 +1473,9 @@ static void allocate_buffers(struct hlsl_ctx *ctx)
|
||||
|
||||
if (reserved_buffer && reserved_buffer != buffer)
|
||||
{
|
||||
hlsl_error(ctx, buffer->loc, VKD3D_SHADER_ERROR_HLSL_OVERLAPPING_RESERVATIONS,
|
||||
hlsl_error(ctx, &buffer->loc, VKD3D_SHADER_ERROR_HLSL_OVERLAPPING_RESERVATIONS,
|
||||
"Multiple buffers bound to cb%u.", buffer->reservation.index);
|
||||
hlsl_note(ctx, reserved_buffer->loc, VKD3D_SHADER_LOG_ERROR,
|
||||
hlsl_note(ctx, &reserved_buffer->loc, VKD3D_SHADER_LOG_ERROR,
|
||||
"Buffer %s is already bound to cb%u.", reserved_buffer->name, buffer->reservation.index);
|
||||
}
|
||||
|
||||
@ -1495,7 +1495,7 @@ static void allocate_buffers(struct hlsl_ctx *ctx)
|
||||
}
|
||||
else
|
||||
{
|
||||
hlsl_error(ctx, buffer->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
||||
hlsl_error(ctx, &buffer->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
||||
"Constant buffers must be allocated to register type 'b'.");
|
||||
}
|
||||
}
|
||||
@ -1560,10 +1560,10 @@ static void allocate_objects(struct hlsl_ctx *ctx, enum hlsl_base_type type)
|
||||
|
||||
if (reserved_object && reserved_object != var)
|
||||
{
|
||||
hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_OVERLAPPING_RESERVATIONS,
|
||||
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_OVERLAPPING_RESERVATIONS,
|
||||
"Multiple objects bound to %c%u.", type_info->reg_name,
|
||||
var->reg_reservation.index);
|
||||
hlsl_note(ctx, reserved_object->loc, VKD3D_SHADER_LOG_ERROR,
|
||||
hlsl_note(ctx, &reserved_object->loc, VKD3D_SHADER_LOG_ERROR,
|
||||
"Object '%s' is already bound to %c%u.", reserved_object->name,
|
||||
type_info->reg_name, var->reg_reservation.index);
|
||||
}
|
||||
@ -1587,7 +1587,7 @@ static void allocate_objects(struct hlsl_ctx *ctx, enum hlsl_base_type type)
|
||||
struct vkd3d_string_buffer *type_string;
|
||||
|
||||
type_string = hlsl_type_to_string(ctx, var->data_type);
|
||||
hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
||||
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION,
|
||||
"Object of type '%s' must be bound to register type '%c'.",
|
||||
type_string->buffer, type_info->reg_name);
|
||||
hlsl_release_string_buffer(ctx, type_string);
|
||||
@ -1628,7 +1628,7 @@ unsigned int hlsl_offset_from_deref_safe(struct hlsl_ctx *ctx, const struct hlsl
|
||||
if (hlsl_offset_from_deref(deref, &offset))
|
||||
return offset;
|
||||
|
||||
hlsl_fixme(ctx, deref->offset.node->loc, "Dereference with non-constant offset of type %s.",
|
||||
hlsl_fixme(ctx, &deref->offset.node->loc, "Dereference with non-constant offset of type %s.",
|
||||
hlsl_node_type_to_string(deref->offset.node->type));
|
||||
|
||||
return 0;
|
||||
@ -1679,7 +1679,7 @@ int hlsl_emit_dxbc(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_fun
|
||||
else
|
||||
{
|
||||
if (var->data_type->type != HLSL_CLASS_STRUCT && !var->semantic.name)
|
||||
hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC,
|
||||
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC,
|
||||
"Parameter \"%s\" is missing a semantic.", var->name);
|
||||
|
||||
if (var->modifiers & HLSL_STORAGE_IN)
|
||||
@ -1691,7 +1691,7 @@ int hlsl_emit_dxbc(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_fun
|
||||
if (entry_func->return_var)
|
||||
{
|
||||
if (entry_func->return_var->data_type->type != HLSL_CLASS_STRUCT && !entry_func->return_var->semantic.name)
|
||||
hlsl_error(ctx, entry_func->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC,
|
||||
hlsl_error(ctx, &entry_func->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC,
|
||||
"Entry point \"%s\" is missing a return value semantic.", entry_func->func->name);
|
||||
|
||||
append_output_var_copy(ctx, &body->instrs, entry_func->return_var);
|
||||
|
@ -617,7 +617,7 @@ static void write_sm1_expr(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *b
|
||||
if (instr->data_type->base_type != HLSL_TYPE_FLOAT)
|
||||
{
|
||||
/* These need to be lowered. */
|
||||
hlsl_fixme(ctx, instr->loc, "SM1 non-float expression.");
|
||||
hlsl_fixme(ctx, &instr->loc, "SM1 non-float expression.");
|
||||
return;
|
||||
}
|
||||
|
||||
@ -655,7 +655,7 @@ static void write_sm1_expr(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *b
|
||||
break;
|
||||
|
||||
default:
|
||||
hlsl_fixme(ctx, instr->loc, "SM1 \"%s\" expression.", debug_hlsl_expr_op(expr->op));
|
||||
hlsl_fixme(ctx, &instr->loc, "SM1 \"%s\" expression.", debug_hlsl_expr_op(expr->op));
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -785,12 +785,12 @@ static void write_sm1_instructions(struct hlsl_ctx *ctx, struct vkd3d_bytecode_b
|
||||
if (instr->data_type->type == HLSL_CLASS_MATRIX)
|
||||
{
|
||||
/* These need to be lowered. */
|
||||
hlsl_fixme(ctx, instr->loc, "SM1 matrix expression.");
|
||||
hlsl_fixme(ctx, &instr->loc, "SM1 matrix expression.");
|
||||
continue;
|
||||
}
|
||||
else if (instr->data_type->type == HLSL_CLASS_OBJECT)
|
||||
{
|
||||
hlsl_fixme(ctx, instr->loc, "Object copy.\n");
|
||||
hlsl_fixme(ctx, &instr->loc, "Object copy.\n");
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -191,7 +191,7 @@ static void write_sm4_signature(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc,
|
||||
|
||||
default:
|
||||
if ((string = hlsl_type_to_string(ctx, var->data_type)))
|
||||
hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
||||
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
|
||||
"Invalid data type %s for semantic variable %s.", string->buffer, var->name);
|
||||
hlsl_release_string_buffer(ctx, string);
|
||||
put_u32(&buffer, D3D_REGISTER_COMPONENT_UNKNOWN);
|
||||
@ -1317,11 +1317,11 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
|
||||
break;
|
||||
|
||||
case HLSL_TYPE_BOOL:
|
||||
hlsl_fixme(ctx, expr->node.loc, "Casts from bool to float are not implemented.\n");
|
||||
hlsl_fixme(ctx, &expr->node.loc, "Casts from bool to float are not implemented.\n");
|
||||
break;
|
||||
|
||||
case HLSL_TYPE_DOUBLE:
|
||||
hlsl_fixme(ctx, expr->node.loc, "Casts from double to float are not implemented.\n");
|
||||
hlsl_fixme(ctx, &expr->node.loc, "Casts from double to float are not implemented.\n");
|
||||
break;
|
||||
|
||||
default:
|
||||
@ -1373,7 +1373,7 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
|
||||
break;
|
||||
|
||||
default:
|
||||
hlsl_fixme(ctx, expr->node.loc, "SM4 float \"%s\" expression.", debug_hlsl_expr_op(expr->op));
|
||||
hlsl_fixme(ctx, &expr->node.loc, "SM4 float \"%s\" expression.", debug_hlsl_expr_op(expr->op));
|
||||
break;
|
||||
}
|
||||
break;
|
||||
@ -1403,11 +1403,11 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
|
||||
break;
|
||||
|
||||
case HLSL_TYPE_BOOL:
|
||||
hlsl_fixme(ctx, expr->node.loc, "SM4 cast from bool to int.");
|
||||
hlsl_fixme(ctx, &expr->node.loc, "SM4 cast from bool to int.");
|
||||
break;
|
||||
|
||||
case HLSL_TYPE_DOUBLE:
|
||||
hlsl_fixme(ctx, expr->node.loc, "SM4 cast from double to int.");
|
||||
hlsl_fixme(ctx, &expr->node.loc, "SM4 cast from double to int.");
|
||||
break;
|
||||
|
||||
default:
|
||||
@ -1417,7 +1417,7 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
|
||||
}
|
||||
|
||||
default:
|
||||
hlsl_fixme(ctx, expr->node.loc, "SM4 int \"%s\" expression.", debug_hlsl_expr_op(expr->op));
|
||||
hlsl_fixme(ctx, &expr->node.loc, "SM4 int \"%s\" expression.", debug_hlsl_expr_op(expr->op));
|
||||
break;
|
||||
}
|
||||
break;
|
||||
@ -1447,11 +1447,11 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
|
||||
break;
|
||||
|
||||
case HLSL_TYPE_BOOL:
|
||||
hlsl_fixme(ctx, expr->node.loc, "SM4 cast from bool to uint.\n");
|
||||
hlsl_fixme(ctx, &expr->node.loc, "SM4 cast from bool to uint.\n");
|
||||
break;
|
||||
|
||||
case HLSL_TYPE_DOUBLE:
|
||||
hlsl_fixme(ctx, expr->node.loc, "SM4 cast from double to uint.\n");
|
||||
hlsl_fixme(ctx, &expr->node.loc, "SM4 cast from double to uint.\n");
|
||||
break;
|
||||
|
||||
default:
|
||||
@ -1461,7 +1461,7 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
|
||||
}
|
||||
|
||||
default:
|
||||
hlsl_fixme(ctx, expr->node.loc, "SM4 uint \"%s\" expression.\n", debug_hlsl_expr_op(expr->op));
|
||||
hlsl_fixme(ctx, &expr->node.loc, "SM4 uint \"%s\" expression.\n", debug_hlsl_expr_op(expr->op));
|
||||
break;
|
||||
}
|
||||
break;
|
||||
@ -1472,7 +1472,7 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
|
||||
struct vkd3d_string_buffer *string;
|
||||
|
||||
if ((string = hlsl_type_to_string(ctx, expr->node.data_type)))
|
||||
hlsl_fixme(ctx, expr->node.loc, "SM4 %s expression.", string->buffer);
|
||||
hlsl_fixme(ctx, &expr->node.loc, "SM4 %s expression.", string->buffer);
|
||||
hlsl_release_string_buffer(ctx, string);
|
||||
break;
|
||||
}
|
||||
@ -1561,14 +1561,14 @@ static void write_sm4_resource_load(struct hlsl_ctx *ctx,
|
||||
|
||||
if (!load->sampler.var->is_uniform)
|
||||
{
|
||||
hlsl_fixme(ctx, load->node.loc, "Sample using non-uniform sampler variable.");
|
||||
hlsl_fixme(ctx, &load->node.loc, "Sample using non-uniform sampler variable.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!load->resource.var->is_uniform)
|
||||
{
|
||||
hlsl_fixme(ctx, load->node.loc, "Load from non-uniform resource variable.");
|
||||
hlsl_fixme(ctx, &load->node.loc, "Load from non-uniform resource variable.");
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1580,7 +1580,7 @@ static void write_sm4_resource_load(struct hlsl_ctx *ctx,
|
||||
|
||||
case HLSL_RESOURCE_SAMPLE:
|
||||
if (!load->sampler.var)
|
||||
hlsl_fixme(ctx, load->node.loc, "SM4 combined sample expression.");
|
||||
hlsl_fixme(ctx, &load->node.loc, "SM4 combined sample expression.");
|
||||
write_sm4_sample(ctx, buffer, resource_type, &load->node, &load->resource, &load->sampler, coords);
|
||||
break;
|
||||
}
|
||||
@ -1595,7 +1595,7 @@ static void write_sm4_store(struct hlsl_ctx *ctx,
|
||||
|
||||
if (store->lhs.var->data_type->type == HLSL_CLASS_MATRIX)
|
||||
{
|
||||
hlsl_fixme(ctx, store->node.loc, "Store to a matrix variable.\n");
|
||||
hlsl_fixme(ctx, &store->node.loc, "Store to a matrix variable.\n");
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1649,7 +1649,7 @@ static void write_sm4_block(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *
|
||||
}
|
||||
else if (instr->data_type->type == HLSL_CLASS_OBJECT)
|
||||
{
|
||||
hlsl_fixme(ctx, instr->loc, "Object copy.\n");
|
||||
hlsl_fixme(ctx, &instr->loc, "Object copy.\n");
|
||||
break;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user