vkd3d-shader/ir: Introduce a helper for validating SSA registers.

This commit is contained in:
Giovanni Mascellani 2024-10-13 22:35:02 +02:00 committed by Henri Verbeet
parent 1c43b2e55f
commit 92d1ba9188
Notes: Henri Verbeet 2024-10-14 15:46:02 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1176

View File

@ -6231,6 +6231,65 @@ static void vsir_validate_temp_register(struct validation_context *ctx,
}
}
static void vsir_validate_ssa_register(struct validation_context *ctx,
const struct vkd3d_shader_register *reg)
{
struct validation_context_ssa_data *data;
if (reg->idx_count != 1)
{
validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX_COUNT,
"Invalid index count %u for a SSA register.",
reg->idx_count);
return;
}
if (reg->idx[0].rel_addr)
validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX,
"Non-NULL relative address for a SSA register.");
if (reg->idx[0].offset >= ctx->program->ssa_count)
{
validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX,
"SSA register index %u exceeds the maximum count %u.",
reg->idx[0].offset, ctx->program->ssa_count);
return;
}
data = &ctx->ssas[reg->idx[0].offset];
if (reg->dimension == VSIR_DIMENSION_NONE)
{
validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_DIMENSION,
"Invalid dimension NONE for a SSA register.");
return;
}
/* SSA registers can be scalar or vec4, provided that each
* individual register always appears with the same
* dimension. */
if (data->dimension == VSIR_DIMENSION_NONE)
{
data->dimension = reg->dimension;
data->data_type = reg->data_type;
data->first_seen = ctx->instruction_idx;
}
else
{
if (data->dimension != reg->dimension)
validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_DIMENSION,
"Invalid dimension %#x for a SSA register: "
"it has already been seen with dimension %#x at instruction %zu.",
reg->dimension, data->dimension, data->first_seen);
if (data_type_is_64_bit(data->data_type) != data_type_is_64_bit(reg->data_type))
validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_DATA_TYPE,
"Invalid data type %#x for a SSA register: "
"it has already been seen with data type %#x at instruction %zu.",
reg->data_type, data->data_type, data->first_seen);
}
}
static void vsir_validate_src_param(struct validation_context *ctx,
const struct vkd3d_shader_src_param *src);
@ -6273,58 +6332,8 @@ static void vsir_validate_register(struct validation_context *ctx,
break;
case VKD3DSPR_SSA:
{
struct validation_context_ssa_data *data;
if (reg->idx_count != 1)
{
validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX_COUNT, "Invalid index count %u for a SSA register.",
reg->idx_count);
break;
}
if (reg->idx[0].rel_addr)
validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX, "Non-NULL relative address for a SSA register.");
if (reg->idx[0].offset >= ctx->program->ssa_count)
{
validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX,
"SSA register index %u exceeds the maximum count %u.",
reg->idx[0].offset, ctx->program->ssa_count);
break;
}
data = &ctx->ssas[reg->idx[0].offset];
if (reg->dimension == VSIR_DIMENSION_NONE)
{
validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_DIMENSION, "Invalid dimension NONE for a SSA register.");
break;
}
/* SSA registers can be scalar or vec4, provided that each
* individual register always appears with the same
* dimension. */
if (data->dimension == VSIR_DIMENSION_NONE)
{
data->dimension = reg->dimension;
data->data_type = reg->data_type;
data->first_seen = ctx->instruction_idx;
}
else
{
if (data->dimension != reg->dimension)
validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_DIMENSION, "Invalid dimension %#x for a SSA register: "
"it has already been seen with dimension %#x at instruction %zu.",
reg->dimension, data->dimension, data->first_seen);
if (data_type_is_64_bit(data->data_type) != data_type_is_64_bit(reg->data_type))
validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_DATA_TYPE, "Invalid data type %#x for a SSA register: "
"it has already been seen with data type %#x at instruction %zu.",
reg->data_type, data->data_type, data->first_seen);
}
vsir_validate_ssa_register(ctx, reg);
break;
}
case VKD3DSPR_LABEL:
if (reg->precision != VKD3D_SHADER_REGISTER_PRECISION_DEFAULT)