tests/d3d12: Check for unaligned block texture support in test_create_committed_resource().

This commit is contained in:
Conor McCarthy 2024-05-23 12:30:08 +10:00 committed by Henri Verbeet
parent ba18035260
commit 9244f2b536
Notes: Henri Verbeet 2024-06-11 17:09:31 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/900

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@ -1537,6 +1537,7 @@ static void test_create_committed_resource(void)
D3D12_RESOURCE_DESC1 resource_desc1;
D3D12_RESOURCE_DESC resource_desc;
ID3D12Device *device, *tmp_device;
HRESULT hr, unaligned_expected_hr;
D3D12_CLEAR_VALUE clear_value;
D3D12_RESOURCE_STATES state;
ID3D12Resource2 *resource2;
@ -1546,7 +1547,6 @@ static void test_create_committed_resource(void)
ID3D12Device4 *device4;
unsigned int i;
ULONG refcount;
HRESULT hr;
static const struct
{
@ -1705,11 +1705,13 @@ static void test_create_committed_resource(void)
ok(hr == S_OK, "Failed to create committed resource, hr %#x.\n", hr);
ID3D12Resource_Release(resource);
unaligned_expected_hr = are_unaligned_block_textures_supported(device) ? S_OK : E_INVALIDARG;
resource_desc.Height = 31;
hr = ID3D12Device_CreateCommittedResource(device, &heap_properties, D3D12_HEAP_FLAG_NONE,
&resource_desc, D3D12_RESOURCE_STATE_COMMON, NULL,
&IID_ID3D12Resource, (void **)&resource);
ok(hr == E_INVALIDARG || broken(test_options.use_warp_device), "Got unexpected hr %#x.\n", hr);
ok(hr == unaligned_expected_hr, "Got unexpected hr %#x.\n", hr);
if (SUCCEEDED(hr))
ID3D12Resource_Release(resource);
@ -1718,7 +1720,7 @@ static void test_create_committed_resource(void)
hr = ID3D12Device_CreateCommittedResource(device, &heap_properties, D3D12_HEAP_FLAG_NONE,
&resource_desc, D3D12_RESOURCE_STATE_COMMON, NULL,
&IID_ID3D12Resource, (void **)&resource);
ok(hr == E_INVALIDARG || broken(test_options.use_warp_device), "Got unexpected hr %#x.\n", hr);
ok(hr == unaligned_expected_hr, "Got unexpected hr %#x.\n", hr);
if (SUCCEEDED(hr))
ID3D12Resource_Release(resource);
@ -1727,7 +1729,7 @@ static void test_create_committed_resource(void)
hr = ID3D12Device_CreateCommittedResource(device, &heap_properties, D3D12_HEAP_FLAG_NONE,
&resource_desc, D3D12_RESOURCE_STATE_COMMON, NULL,
&IID_ID3D12Resource, (void **)&resource);
ok(hr == E_INVALIDARG || broken(test_options.use_warp_device), "Got unexpected hr %#x.\n", hr);
ok(hr == unaligned_expected_hr, "Got unexpected hr %#x.\n", hr);
if (SUCCEEDED(hr))
ID3D12Resource_Release(resource);
@ -1736,7 +1738,7 @@ static void test_create_committed_resource(void)
hr = ID3D12Device_CreateCommittedResource(device, &heap_properties, D3D12_HEAP_FLAG_NONE,
&resource_desc, D3D12_RESOURCE_STATE_COMMON, NULL,
&IID_ID3D12Resource, (void **)&resource);
ok(hr == E_INVALIDARG || broken(test_options.use_warp_device), "Got unexpected hr %#x.\n", hr);
ok(hr == unaligned_expected_hr, "Got unexpected hr %#x.\n", hr);
if (SUCCEEDED(hr))
ID3D12Resource_Release(resource);