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vkd3d-shader: Avoid non-constant initializer.
Fixes "initializer element is not constant" error with gcc < 8. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=56508
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Notes:
Alexandre Julliard
2024-04-30 23:14:19 +02:00
Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/840
@ -31,7 +31,7 @@ static const uint64_t GLOBALVAR_FLAG_EXPLICIT_TYPE = 2;
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static const unsigned int GLOBALVAR_ADDRESS_SPACE_SHIFT = 2;
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static const uint64_t ALLOCA_FLAG_IN_ALLOCA = 0x20;
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static const uint64_t ALLOCA_FLAG_EXPLICIT_TYPE = 0x40;
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static const uint64_t ALLOCA_ALIGNMENT_MASK = ALLOCA_FLAG_IN_ALLOCA - 1;
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static const uint64_t ALLOCA_ALIGNMENT_MASK = 0x1f;
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static const unsigned int SHADER_DESCRIPTOR_TYPE_COUNT = 4;
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static const size_t MAX_IR_INSTRUCTIONS_PER_DXIL_INSTRUCTION = 11;
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