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vkd3d-shader/dxil: Implement the DXIL CAST instruction.
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committed by
Alexandre Julliard
parent
bd77cbb33f
commit
90d178bf12
Notes:
Alexandre Julliard
2023-11-10 00:09:32 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/436
@@ -20,7 +20,7 @@ float4 main() : sv_target
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[test]
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uniform 0 float4 123.0 -2.0 456 0.01
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todo(sm>=6) draw quad
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draw quad
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probe (320,240) rgba (123.0, -2.0, 456.0, 0.01)
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[pixel shader]
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