tests: Add test for trying to map external vkd3d resource.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2018-11-13 00:23:32 +01:00 committed by Alexandre Julliard
parent 11a1a9289e
commit 9058193365

View File

@ -816,7 +816,62 @@ static VkDeviceMemory allocate_vulkan_image_memory(ID3D12Device *device,
return vk_memory;
}
static void test_vulkan_resource_present_state(void)
static void test_external_resource_map(void)
{
struct vkd3d_image_resource_create_info resource_create_info;
D3D12_GPU_VIRTUAL_ADDRESS gpu_address;
ID3D12Resource *vk_resource;
VkDeviceMemory vk_memory;
ID3D12Device *device;
VkDevice vk_device;
VkImage vk_image;
ULONG refcount;
HRESULT hr;
void *ptr;
device = create_device();
ok(device, "Failed to create device.\n");
vk_image = create_vulkan_image(device, 32, 32,
VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
vk_memory = allocate_vulkan_image_memory(device,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, vk_image);
resource_create_info.type = VKD3D_STRUCTURE_TYPE_IMAGE_RESOURCE_CREATE_INFO;
resource_create_info.next = NULL;
resource_create_info.vk_image = vk_image;
resource_create_info.desc.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D;
resource_create_info.desc.Alignment = 0;
resource_create_info.desc.Width = 32;
resource_create_info.desc.Height = 32;
resource_create_info.desc.DepthOrArraySize = 1;
resource_create_info.desc.MipLevels = 1;
resource_create_info.desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
resource_create_info.desc.SampleDesc.Count = 1;
resource_create_info.desc.SampleDesc.Quality = 0;
resource_create_info.desc.Layout = D3D12_TEXTURE_LAYOUT_UNKNOWN;
resource_create_info.desc.Flags = 0;
resource_create_info.flags = VKD3D_RESOURCE_INITIAL_STATE_TRANSITION;
hr = vkd3d_create_image_resource(device, &resource_create_info, &vk_resource);
ok(hr == S_OK, "Failed to create D3D12 resource for Vulkan image, hr %#x.\n", hr);
ptr = (void *)0xdeadbeef;
hr = ID3D12Resource_Map(vk_resource, 0, NULL, &ptr);
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
ok(ptr == (void *)0xdeadbeef, "Pointer was modified %p.\n", ptr);
gpu_address = ID3D12Resource_GetGPUVirtualAddress(vk_resource);
ok(!gpu_address, "Got unexpected GPU virtual address %#"PRIx64".\n", gpu_address);
ID3D12Resource_Release(vk_resource);
vk_device = vkd3d_get_vk_device(device);
vkDestroyImage(vk_device, vk_image, NULL);
vkFreeMemory(vk_device, vk_memory, NULL);
refcount = ID3D12Device_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
}
static void test_external_resource_present_state(void)
{
static const float white[] = {1.0f, 1.0f, 1.0f, 1.0f};
@ -989,6 +1044,7 @@ START_TEST(vkd3d_api)
run_test(test_device_parent);
run_test(test_vkd3d_queue);
run_test(test_resource_internal_refcount);
run_test(test_vulkan_resource_present_state);
run_test(test_external_resource_map);
run_test(test_external_resource_present_state);
run_test(test_formats);
}