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tests: Add test for trying to map external vkd3d resource.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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11a1a9289e
commit
9058193365
@ -816,7 +816,62 @@ static VkDeviceMemory allocate_vulkan_image_memory(ID3D12Device *device,
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return vk_memory;
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}
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static void test_vulkan_resource_present_state(void)
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static void test_external_resource_map(void)
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{
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struct vkd3d_image_resource_create_info resource_create_info;
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D3D12_GPU_VIRTUAL_ADDRESS gpu_address;
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ID3D12Resource *vk_resource;
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VkDeviceMemory vk_memory;
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ID3D12Device *device;
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VkDevice vk_device;
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VkImage vk_image;
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ULONG refcount;
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HRESULT hr;
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void *ptr;
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device = create_device();
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ok(device, "Failed to create device.\n");
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vk_image = create_vulkan_image(device, 32, 32,
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VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
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vk_memory = allocate_vulkan_image_memory(device,
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VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, vk_image);
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resource_create_info.type = VKD3D_STRUCTURE_TYPE_IMAGE_RESOURCE_CREATE_INFO;
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resource_create_info.next = NULL;
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resource_create_info.vk_image = vk_image;
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resource_create_info.desc.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D;
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resource_create_info.desc.Alignment = 0;
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resource_create_info.desc.Width = 32;
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resource_create_info.desc.Height = 32;
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resource_create_info.desc.DepthOrArraySize = 1;
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resource_create_info.desc.MipLevels = 1;
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resource_create_info.desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
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resource_create_info.desc.SampleDesc.Count = 1;
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resource_create_info.desc.SampleDesc.Quality = 0;
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resource_create_info.desc.Layout = D3D12_TEXTURE_LAYOUT_UNKNOWN;
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resource_create_info.desc.Flags = 0;
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resource_create_info.flags = VKD3D_RESOURCE_INITIAL_STATE_TRANSITION;
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hr = vkd3d_create_image_resource(device, &resource_create_info, &vk_resource);
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ok(hr == S_OK, "Failed to create D3D12 resource for Vulkan image, hr %#x.\n", hr);
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ptr = (void *)0xdeadbeef;
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hr = ID3D12Resource_Map(vk_resource, 0, NULL, &ptr);
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ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
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ok(ptr == (void *)0xdeadbeef, "Pointer was modified %p.\n", ptr);
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gpu_address = ID3D12Resource_GetGPUVirtualAddress(vk_resource);
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ok(!gpu_address, "Got unexpected GPU virtual address %#"PRIx64".\n", gpu_address);
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ID3D12Resource_Release(vk_resource);
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vk_device = vkd3d_get_vk_device(device);
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vkDestroyImage(vk_device, vk_image, NULL);
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vkFreeMemory(vk_device, vk_memory, NULL);
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refcount = ID3D12Device_Release(device);
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ok(!refcount, "Device has %u references left.\n", refcount);
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}
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static void test_external_resource_present_state(void)
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{
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static const float white[] = {1.0f, 1.0f, 1.0f, 1.0f};
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@ -989,6 +1044,7 @@ START_TEST(vkd3d_api)
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run_test(test_device_parent);
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run_test(test_vkd3d_queue);
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run_test(test_resource_internal_refcount);
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run_test(test_vulkan_resource_present_state);
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run_test(test_external_resource_map);
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run_test(test_external_resource_present_state);
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run_test(test_formats);
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}
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