vkd3d-shader: Introduce struct vkd3d_shader_compile_info.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2020-06-19 16:13:32 +04:30
committed by Alexandre Julliard
parent 13c2fbdc8d
commit 8ff9610fed
5 changed files with 51 additions and 17 deletions

View File

@@ -127,7 +127,7 @@ static int vkd3d_shader_validate_spirv_target_info(const struct vkd3d_shader_spi
return VKD3D_OK;
}
int vkd3d_shader_compile_dxbc(const struct vkd3d_shader_code *dxbc,
int vkd3d_shader_compile_dxbc(const struct vkd3d_shader_compile_info *compile_info,
struct vkd3d_shader_code *spirv, unsigned int compiler_options,
const struct vkd3d_shader_interface_info *shader_interface_info,
const struct vkd3d_shader_spirv_target_info *info)
@@ -138,8 +138,14 @@ int vkd3d_shader_compile_dxbc(const struct vkd3d_shader_code *dxbc,
struct vkd3d_shader_parser parser;
int ret;
TRACE("dxbc {%p, %zu}, spirv %p, compiler_options %#x, shader_interface_info %p, info %p.\n",
dxbc->code, dxbc->size, spirv, compiler_options, shader_interface_info, info);
TRACE("compile_info %p, spirv %p, compiler_options %#x, shader_interface_info %p, info %p.\n",
compile_info, spirv, compiler_options, shader_interface_info, info);
if (compile_info->type != VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO)
{
WARN("Invalid compile_info structure type %#x.\n", compile_info->type);
return VKD3D_ERROR_INVALID_ARGUMENT;
}
if (shader_interface_info && shader_interface_info->type != VKD3D_SHADER_STRUCTURE_TYPE_INTERFACE_INFO)
{
@@ -152,13 +158,13 @@ int vkd3d_shader_compile_dxbc(const struct vkd3d_shader_code *dxbc,
scan_info.type = VKD3D_SHADER_STRUCTURE_TYPE_SCAN_INFO;
scan_info.next = NULL;
if ((ret = vkd3d_shader_scan_dxbc(dxbc, &scan_info)) < 0)
if ((ret = vkd3d_shader_scan_dxbc(&compile_info->source, &scan_info)) < 0)
return ret;
if ((ret = vkd3d_shader_parser_init(&parser, dxbc)) < 0)
if ((ret = vkd3d_shader_parser_init(&parser, &compile_info->source)) < 0)
return ret;
vkd3d_shader_dump_shader(parser.shader_version.type, dxbc);
vkd3d_shader_dump_shader(parser.shader_version.type, &compile_info->source);
if (TRACE_ON())
vkd3d_shader_trace(parser.data);