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vkd3d: Introduce vkd3d_vk_descriptor_pool_array_pop().
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Notes:
Henri Verbeet
2024-12-05 21:35:35 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1088
@ -1283,6 +1283,14 @@ static bool vkd3d_vk_descriptor_pool_array_push(struct vkd3d_vk_descriptor_pool_
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return vkd3d_vk_descriptor_pool_array_push_array(array, &vk_pool, 1);
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}
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static VkDescriptorPool vkd3d_vk_descriptor_pool_array_pop(struct vkd3d_vk_descriptor_pool_array *array)
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{
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if (!array->count)
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return VK_NULL_HANDLE;
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return array->pools[--array->count];
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}
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/* Command buffers */
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static void d3d12_command_list_mark_as_invalid(struct d3d12_command_list *list,
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const char *message, ...)
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@ -1451,13 +1459,7 @@ static VkDescriptorPool d3d12_command_allocator_allocate_descriptor_pool(
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VkDescriptorPool vk_pool;
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VkResult vr;
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if (allocator->free_descriptor_pools.count > 0)
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{
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vk_pool = allocator->free_descriptor_pools.pools[allocator->free_descriptor_pools.count - 1];
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allocator->free_descriptor_pools.pools[allocator->free_descriptor_pools.count - 1] = VK_NULL_HANDLE;
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--allocator->free_descriptor_pools.count;
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}
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else
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if (!(vk_pool = vkd3d_vk_descriptor_pool_array_pop(&allocator->free_descriptor_pools)))
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{
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pool_desc.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
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pool_desc.pNext = NULL;
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