vkd3d-shader: Rename the "SHOW_BYTE_OFFSET" output formatting flag to just "OFFSETS".

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2020-09-21 19:48:28 +03:30
committed by Alexandre Julliard
parent bc5be191d9
commit 8cc0abfca0
3 changed files with 4 additions and 4 deletions

View File

@@ -78,7 +78,7 @@ enum vkd3d_shader_compile_option_formatting_flags
VKD3D_SHADER_COMPILE_OPTION_FORMATTING_NONE = 0x00000000,
VKD3D_SHADER_COMPILE_OPTION_FORMATTING_COLOUR = 0x00000001,
VKD3D_SHADER_COMPILE_OPTION_FORMATTING_INDENT = 0x00000002,
VKD3D_SHADER_COMPILE_OPTION_FORMATTING_SHOW_BYTE_OFFSET = 0x00000004,
VKD3D_SHADER_COMPILE_OPTION_FORMATTING_OFFSETS = 0x00000004,
VKD3D_SHADER_COMPILE_OPTION_FORMATTING_NO_HEADER = 0x00000008,
VKD3D_SHADER_COMPILE_OPTION_FORMATTING_FRIENDLY_NAMES = 0x00000010,