vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_comparison_instruction().

This commit is contained in:
Henri Verbeet
2025-09-19 13:02:11 +02:00
parent 2c249b26eb
commit 8c17fb2798
Notes: Henri Verbeet 2025-09-22 11:47:04 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1745

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@@ -8427,7 +8427,7 @@ static void spirv_compiler_emit_comparison_instruction(struct spirv_compiler *co
src0_id = spirv_compiler_emit_load_src(compiler, &src[0], write_mask);
src1_id = spirv_compiler_emit_load_src(compiler, &src[1], write_mask);
type_id = spirv_get_type_id_for_component_type(builder, VKD3D_SHADER_COMPONENT_BOOL, component_count);
type_id = spirv_get_type_id(builder, VSIR_DATA_BOOL, component_count);
result_id = vkd3d_spirv_build_op_tr2(builder, &builder->function_stream,
op, type_id, src0_id, src1_id);