tests: Test casting from a bool uniform.

This commit is contained in:
Zebediah Figura 2023-04-14 15:17:53 -05:00 committed by Alexandre Julliard
parent dcd991deda
commit 8b4e70dfee
Notes: Alexandre Julliard 2023-05-01 22:25:00 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/177

View File

@ -13,9 +13,11 @@ float4 main() : SV_TARGET
draw quad
probe all rgba (0.0, 0.0, 1.0, 1.0)
[require]
shader model >= 4.0
[pixel shader]
uniform float4 x;
uniform int4 y;
@ -30,3 +32,17 @@ uniform 0 float4 0.0 0.0 2.0 4.0
uniform 4 int4 0 1 0 10
draw quad
probe all rgba (0.0, 10.0, 1.0, 11.0)
[pixel shader]
uniform bool4 b;
float4 main() : sv_target
{
return (float4)b + (float4)(int4)b;
}
[test]
uniform 0 uint4 0x00000001 0x00000002 0x80000000 0x00000000
draw quad
todo probe all rgba (2.0, 2.0, 2.0, 0.0)