vkd3d-shader/spirv: Handle "IdResultType" operands.

This commit is contained in:
Henri Verbeet
2025-03-01 15:11:54 +01:00
parent b9e78f2e2e
commit 8afeb13035
Notes: Henri Verbeet 2025-03-10 15:22:45 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1382

View File

@@ -442,6 +442,7 @@ static bool spirv_parser_parse_operand(struct spirv_parser *parser, struct vkd3d
switch (type)
{
case SPIRV_PARSER_OPERAND_TYPE_ID_REF:
case SPIRV_PARSER_OPERAND_TYPE_ID_RESULT_TYPE:
spirv_parser_print_id(parser, buffer, " ", spirv_parser_read_u32(parser), "");
return true;