vkd3d-shader/msl: Implement VKD3DSIH_SQRT.

This commit is contained in:
Feifan He
2024-11-22 15:45:54 +08:00
committed by Henri Verbeet
parent 77ed788a60
commit 8ae6a04561
Notes: Henri Verbeet 2024-12-03 14:57:01 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1291
5 changed files with 24 additions and 21 deletions

View File

@@ -590,6 +590,9 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
case VKD3DSIH_ROUND_Z:
msl_intrinsic(gen, ins, "trunc");
break;
case VKD3DSIH_SQRT:
msl_intrinsic(gen, ins, "sqrt");
break;
default:
msl_unhandled(gen, ins);
break;