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vkd3d: Avoid leaking "messages" when "error_blob" is NULL in vkd3d_serialize_root_signature(). (Valgrind).
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Notes:
Alexandre Julliard
2024-04-17 23:30:14 +02:00
Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/798
@ -453,11 +453,10 @@ HRESULT vkd3d_serialize_root_signature(const D3D12_ROOT_SIGNATURE_DESC *desc,
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if ((ret = vkd3d_shader_serialize_root_signature(&vkd3d_desc, &dxbc, &messages)) < 0)
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{
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WARN("Failed to serialize root signature, vkd3d result %d.\n", ret);
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if (error_blob && messages)
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{
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if (FAILED(hr = vkd3d_blob_create(messages, strlen(messages), error_blob)))
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ERR("Failed to create error blob, hr %s.\n", debugstr_hresult(hr));
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}
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if (!error_blob)
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vkd3d_shader_free_messages(messages);
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else if (messages && FAILED(hr = vkd3d_blob_create(messages, strlen(messages), error_blob)))
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ERR("Failed to create error blob, hr %s.\n", debugstr_hresult(hr));
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return hresult_from_vkd3d_result(ret);
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}
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vkd3d_shader_free_messages(messages);
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