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vkd3d-shader/spirv: We can parse up to SPIR-V 1.6.
The main reason to care at this point is that we actually emit SPIR-V 1.3 ourselves in some cases.
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Notes:
Henri Verbeet
2025-04-23 18:18:59 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1466
@@ -426,7 +426,7 @@ static enum vkd3d_result spirv_parser_read_header(struct spirv_parser *parser)
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major = (version & VKD3D_SPIRV_VERSION_MAJOR_MASK) >> VKD3D_SPIRV_VERSION_MAJOR_SHIFT;
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minor = (version & VKD3D_SPIRV_VERSION_MINOR_MASK) >> VKD3D_SPIRV_VERSION_MINOR_SHIFT;
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if (major != 1 || minor > 0)
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if (major != 1 || minor > 6)
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{
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spirv_parser_error(parser, VKD3D_SHADER_ERROR_SPV_NOT_IMPLEMENTED,
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"Unable to parse SPIR-V version %u.%u.", major, minor);
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