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tests/hlsl: Test TGSMs with minimum precision unsigned integers.
This commit is contained in:
committed by
Henri Verbeet
parent
1d77d51ca4
commit
87fe08fe0e
Notes:
Henri Verbeet
2025-06-05 16:18:20 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1533
@@ -237,6 +237,84 @@ void main(uint local_idx : SV_GroupIndex)
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todo(sm<6) dispatch 1 1 1
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probe uav 1 (0) rui (39)
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[uav 0]
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format r32-typeless
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size (raw_buffer, 8)
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0xf000f 0xf000f 0xf000f 0xf000f
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0xf000f 0xf000f 0xf000f 0xf000f
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[compute shader todo]
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RWByteAddressBuffer u : register(u0);
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groupshared min16uint m[4];
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[numthreads(4, 1, 1)]
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void main(uint local_idx : SV_GroupIndex, uint group_id : SV_GroupID)
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{
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min16uint id = (min16uint)group_id.x;
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/* 16-bit atomic ops are not supported. */
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m[local_idx] = id + 8 * (local_idx + 1);
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GroupMemoryBarrierWithGroupSync();
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m[local_idx] += m[local_idx ^ 1];
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GroupMemoryBarrierWithGroupSync();
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/* Depending on the driver and D3D version, two or four bytes are written
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* when using a minimum precision type, so we explicitly cast. */
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u.Store(16 * group_id.x + 4 * local_idx, (uint)m[local_idx]);
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}
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[test]
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todo dispatch 2 1 1
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todo probe uav 0 (0) rui(0x18)
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todo probe uav 0 (1) rui(0x18)
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todo probe uav 0 (2) rui(0x38)
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todo probe uav 0 (3) rui(0x38)
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todo probe uav 0 (4) rui(0x1a)
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todo probe uav 0 (5) rui(0x1a)
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todo probe uav 0 (6) rui(0x3a)
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todo probe uav 0 (7) rui(0x3a)
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[uav 0]
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format r32-typeless
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size (raw_buffer, 8)
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0xf000f 0xf000f 0xf000f 0xf000f
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0xf000f 0xf000f 0xf000f 0xf000f
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[compute shader todo]
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RWByteAddressBuffer u : register(u0);
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groupshared min16uint m;
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[numthreads(4, 1, 1)]
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void main(uint local_idx : SV_GroupIndex, uint group_id : SV_GroupID)
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{
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if (local_idx == 0)
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m = local_idx + 1;
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GroupMemoryBarrierWithGroupSync();
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if (local_idx == 1)
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m += (local_idx + 1) << (4 * local_idx);
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GroupMemoryBarrierWithGroupSync();
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if (local_idx == 2)
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m += (local_idx + 1) << (4 * local_idx);
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GroupMemoryBarrierWithGroupSync();
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if (local_idx == 3)
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m += (local_idx + 1) << (4 * local_idx);
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GroupMemoryBarrierWithGroupSync();
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uint m_local = m;
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m_local += (group_id + 1) << 16;
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u.Store(16 * group_id + 4 * local_idx, m_local);
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}
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[test]
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todo dispatch 2 1 1
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todo probe uav 0 (0) rui(0x14321)
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todo probe uav 0 (1) rui(0x14321)
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todo probe uav 0 (2) rui(0x14321)
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todo probe uav 0 (3) rui(0x14321)
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todo probe uav 0 (4) rui(0x24321)
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todo probe uav 0 (5) rui(0x24321)
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todo probe uav 0 (6) rui(0x24321)
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todo probe uav 0 (7) rui(0x24321)
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[require]
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shader model >= 6.2
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native-16-bit
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