mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d-shader/hlsl: Check the resource format for UAVs also in hlsl_types_are_equal().
Spotted by Henri Verbeet.
This commit is contained in:
parent
5474d91804
commit
87b1de94da
Notes:
Alexandre Julliard
2024-02-22 23:04:07 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/664
@ -887,7 +887,8 @@ bool hlsl_types_are_equal(const struct hlsl_type *t1, const struct hlsl_type *t2
|
||||
{
|
||||
if (t1->sampler_dim != t2->sampler_dim)
|
||||
return false;
|
||||
if (t1->base_type == HLSL_TYPE_TEXTURE && t1->sampler_dim != HLSL_SAMPLER_DIM_GENERIC
|
||||
if ((t1->base_type == HLSL_TYPE_TEXTURE || t1->base_type == HLSL_TYPE_UAV)
|
||||
&& t1->sampler_dim != HLSL_SAMPLER_DIM_GENERIC
|
||||
&& !hlsl_types_are_equal(t1->e.resource.format, t2->e.resource.format))
|
||||
return false;
|
||||
if (t1->base_type == HLSL_TYPE_UAV && t1->e.resource.rasteriser_ordered != t2->e.resource.rasteriser_ordered)
|
||||
|
Loading…
Reference in New Issue
Block a user