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https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d-shader: Implement basic support for #if and #endif.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
5304cabf46
commit
86cb863bc2
@ -22,6 +22,7 @@
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#include <assert.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <string.h>
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#include "vkd3d_debug.h"
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@ -54,6 +55,16 @@ static inline void vkd3d_free(void *ptr)
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free(ptr);
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}
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static inline char *vkd3d_strdup(const char *string)
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{
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size_t len = strlen(string) + 1;
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char *ptr;
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if ((ptr = vkd3d_malloc(len)))
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memcpy(ptr, string, len);
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return ptr;
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}
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bool vkd3d_array_reserve(void **elements, size_t *capacity,
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size_t element_count, size_t element_size) DECLSPEC_HIDDEN;
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@ -23,6 +23,12 @@
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#include "vkd3d_shader_private.h"
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struct preproc_if_state
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{
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/* Are we currently in a "true" block? */
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bool current_true;
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};
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struct preproc_ctx
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{
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void *scanner;
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@ -31,7 +37,18 @@ struct preproc_ctx
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struct vkd3d_string_buffer buffer;
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struct vkd3d_shader_location location;
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struct preproc_if_state *if_stack;
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size_t if_count, if_stack_size;
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int current_directive;
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bool last_was_newline;
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bool last_was_eof;
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bool error;
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};
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void preproc_warning(struct preproc_ctx *ctx, const struct vkd3d_shader_location *loc,
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enum vkd3d_shader_error error, const char *format, ...) VKD3D_PRINTF_FUNC(4, 5) DECLSPEC_HIDDEN;
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#endif
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@ -50,6 +50,7 @@ static void update_location(struct preproc_ctx *ctx);
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%s C_COMMENT
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%s CXX_COMMENT
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NEWLINE \r?\n
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WS [ \t]
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IDENTIFIER [A-Za-z_][A-Za-z0-9_]*
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@ -57,10 +58,10 @@ IDENTIFIER [A-Za-z_][A-Za-z0-9_]*
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<INITIAL>"//" {yy_push_state(CXX_COMMENT, yyscanner);}
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<INITIAL>"/*" {yy_push_state(C_COMMENT, yyscanner);}
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<CXX_COMMENT>\\\r?\n {}
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<CXX_COMMENT>\\{NEWLINE} {}
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<CXX_COMMENT>\n {
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yy_pop_state(yyscanner);
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return T_TEXT;
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return T_NEWLINE;
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}
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<C_COMMENT>"*/" {yy_pop_state(yyscanner);}
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<C_COMMENT,CXX_COMMENT><<EOF>> {yy_pop_state(yyscanner);}
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@ -68,13 +69,15 @@ IDENTIFIER [A-Za-z_][A-Za-z0-9_]*
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<INITIAL>{IDENTIFIER} {return T_TEXT;}
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/* We have no use for floats, but shouldn't parse them as integers. */
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<INITIAL>[0-9]*\.[0-9]+([eE][+-]?[0-9]+)?[hHfF]? {return T_TEXT;}
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<INITIAL>[0-9]+\.([eE][+-]?[0-9]+)?[hHfF]? {return T_TEXT;}
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<INITIAL>[0-9]+([eE][+-]?[0-9]+)?[hHfF] {return T_TEXT;}
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<INITIAL>[0-9]+[eE][+-]?[0-9]+ {return T_TEXT;}
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<INITIAL>0[xX][0-9a-fA-f]+[ul]{0,2} {return T_TEXT;}
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<INITIAL>0[0-7]*[ul]{0,2} {return T_TEXT;}
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<INITIAL>[1-9][0-9]*[ul]{0,2} {return T_TEXT;}
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<INITIAL>0[xX][0-9a-fA-f]+[ul]{0,2} {return T_INTEGER;}
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<INITIAL>0[0-7]*[ul]{0,2} {return T_INTEGER;}
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<INITIAL>[1-9][0-9]*[ul]{0,2} {return T_INTEGER;}
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<INITIAL>"&&" {return T_TEXT;}
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<INITIAL>"||" {return T_TEXT;}
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@ -87,6 +90,29 @@ IDENTIFIER [A-Za-z_][A-Za-z0-9_]*
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/* C strings (including escaped quotes). */
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<INITIAL>\"([^"\\]|\\.)*\" {return T_TEXT;}
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<INITIAL>#{WS}*{IDENTIFIER} {
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struct preproc_ctx *ctx = yyget_extra(yyscanner);
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const char *p;
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if (!ctx->last_was_newline)
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return T_TEXT;
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for (p = yytext + 1; strchr(" \t", *p); ++p)
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;
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if (!strcmp(p, "endif"))
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return T_ENDIF;
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if (!strcmp(p, "if"))
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return T_IF;
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preproc_warning(ctx, yyget_lloc(yyscanner), VKD3D_SHADER_WARNING_PP_UNKNOWN_DIRECTIVE,
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"Ignoring unknown directive \"%s\".", yytext);
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return T_TEXT;
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}
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<INITIAL>\\{NEWLINE} {}
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<INITIAL>{NEWLINE} {return T_NEWLINE;}
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<INITIAL>{WS}+ {}
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<INITIAL>. {return T_TEXT;}
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@ -113,6 +139,27 @@ static void update_location(struct preproc_ctx *ctx)
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}
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}
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static bool preproc_is_writing(struct preproc_ctx *ctx)
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{
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if (!ctx->if_count)
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return true;
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return ctx->if_stack[ctx->if_count - 1].current_true;
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}
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static int return_token(int token, YYSTYPE *lval, const char *text)
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{
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switch (token)
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{
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case T_INTEGER:
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case T_TEXT:
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if (!(lval->string = vkd3d_strdup(text)))
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return 0;
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break;
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}
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return token;
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}
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int yylex(YYSTYPE *lval, YYLTYPE *lloc, yyscan_t scanner)
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{
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struct preproc_ctx *ctx = yyget_extra(scanner);
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@ -122,11 +169,44 @@ int yylex(YYSTYPE *lval, YYLTYPE *lloc, yyscan_t scanner)
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const char *text;
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int token;
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if (!(token = preproc_lexer_lex(lval, lloc, scanner)))
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if (ctx->last_was_eof)
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return 0;
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text = yyget_text(scanner);
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TRACE("Parsing token %d, line %d, string %s.\n", token, lloc->line, debugstr_a(text));
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if (!(token = preproc_lexer_lex(lval, lloc, scanner)))
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{
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ctx->last_was_eof = true;
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token = T_NEWLINE;
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text = "\n";
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}
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else
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{
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text = yyget_text(scanner);
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}
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if (ctx->last_was_newline)
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{
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switch (token)
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{
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case T_ENDIF:
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case T_IF:
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ctx->current_directive = token;
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break;
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default:
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ctx->current_directive = 0;
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}
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}
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ctx->last_was_newline = (token == T_NEWLINE);
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TRACE("Parsing token %d, line %d, in directive %d, string %s.\n",
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token, lloc->line, ctx->current_directive, debugstr_a(text));
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if (!ctx->current_directive && !preproc_is_writing(ctx))
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continue;
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if (ctx->current_directive)
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return return_token(token, lval, text);
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vkd3d_string_buffer_printf(&ctx->buffer, "%s ", text);
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}
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@ -147,12 +227,22 @@ int preproc_lexer_parse(const struct vkd3d_shader_compile_info *compile_info,
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yylex_init_extra(&ctx, &ctx.scanner);
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top_buffer = yy_scan_bytes(compile_info->source.code, compile_info->source.size, ctx.scanner);
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ctx.last_was_newline = true;
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preproc_yyparse(ctx.scanner, &ctx);
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yy_delete_buffer(top_buffer, ctx.scanner);
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yylex_destroy(ctx.scanner);
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if (ctx.if_count)
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{
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const struct vkd3d_shader_location loc = {.source_name = ctx.location.source_name};
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preproc_warning(&ctx, &loc, VKD3D_SHADER_WARNING_PP_UNTERMINATED_IF, "Unterminated #if block.");
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}
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vkd3d_free(ctx.if_stack);
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if (ctx.error)
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{
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WARN("Failed to preprocess.\n");
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@ -51,11 +51,71 @@ static void preproc_error(struct preproc_ctx *ctx, const struct vkd3d_shader_loc
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ctx->error = true;
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}
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void preproc_warning(struct preproc_ctx *ctx, const struct vkd3d_shader_location *loc,
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enum vkd3d_shader_error error, const char *format, ...)
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{
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va_list args;
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va_start(args, format);
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vkd3d_shader_vwarning(ctx->message_context, loc, error, format, args);
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va_end(args);
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}
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static void yyerror(const YYLTYPE *loc, void *scanner, struct preproc_ctx *ctx, const char *string)
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{
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preproc_error(ctx, loc, VKD3D_SHADER_ERROR_PP_INVALID_SYNTAX, "%s", string);
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}
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static bool preproc_was_writing(struct preproc_ctx *ctx)
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{
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if (ctx->if_count < 2)
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return true;
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return ctx->if_stack[ctx->if_count - 2].current_true;
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}
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static bool preproc_push_if(struct preproc_ctx *ctx, bool condition)
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{
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struct preproc_if_state *state;
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if (!vkd3d_array_reserve((void **)&ctx->if_stack, &ctx->if_stack_size, ctx->if_count + 1, sizeof(*ctx->if_stack)))
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return false;
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state = &ctx->if_stack[ctx->if_count++];
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state->current_true = condition && preproc_was_writing(ctx);
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return true;
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}
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static int char_to_int(char c)
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{
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if ('0' <= c && c <= '9')
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return c - '0';
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if ('A' <= c && c <= 'F')
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return c - 'A' + 10;
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if ('a' <= c && c <= 'f')
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return c - 'a' + 10;
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return -1;
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}
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static uint32_t preproc_parse_integer(const char *s)
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{
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uint32_t base = 10, ret = 0;
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int digit;
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if (*s == '0')
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{
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base = 8;
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++s;
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if (*s == 'x' || *s == 'X')
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{
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base = 16;
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++s;
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}
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}
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while ((digit = char_to_int(*s++)) >= 0)
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ret = ret * base + (uint32_t)digit;
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return ret;
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}
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}
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%define api.prefix {preproc_yy}
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@ -67,9 +127,49 @@ static void yyerror(const YYLTYPE *loc, void *scanner, struct preproc_ctx *ctx,
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%parse-param {void *scanner}
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%parse-param {struct preproc_ctx *ctx}
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%token T_TEXT
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%union
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{
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char *string;
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uint32_t integer;
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}
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%token <string> T_INTEGER
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%token <string> T_TEXT
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%token T_NEWLINE
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%token T_ENDIF "#endif"
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%token T_IF "#if"
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%type <integer> expr
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%%
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shader_text
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: %empty
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| shader_text directive
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{
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vkd3d_string_buffer_printf(&ctx->buffer, "\n");
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}
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directive
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: T_IF expr T_NEWLINE
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{
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if (!preproc_push_if(ctx, !!$2))
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YYABORT;
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}
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| T_ENDIF T_NEWLINE
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{
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if (ctx->if_count)
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--ctx->if_count;
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else
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preproc_warning(ctx, &@$, VKD3D_SHADER_WARNING_PP_INVALID_DIRECTIVE,
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"Ignoring #endif without prior #if.");
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}
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expr
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: T_INTEGER
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{
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$$ = preproc_parse_integer($1);
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vkd3d_free($1);
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}
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@ -144,6 +144,30 @@ bool vkd3d_shader_message_context_copy_messages(struct vkd3d_shader_message_cont
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return true;
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}
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void vkd3d_shader_vwarning(struct vkd3d_shader_message_context *context, const struct vkd3d_shader_location *location,
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enum vkd3d_shader_error error, const char *format, va_list args)
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{
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if (context->log_level < VKD3D_SHADER_LOG_WARNING)
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return;
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if (location)
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{
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const char *source_name = location->source_name ? location->source_name : "<anonymous>";
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if (location->line)
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vkd3d_string_buffer_printf(&context->messages, "%s:%u:%u: W%04u: ",
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source_name, location->line, location->column, error);
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else
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vkd3d_string_buffer_printf(&context->messages, "%s: W%04u: ", source_name, error);
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}
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else
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{
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vkd3d_string_buffer_printf(&context->messages, "W%04u: ", error);
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}
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vkd3d_string_buffer_vprintf(&context->messages, format, args);
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vkd3d_string_buffer_printf(&context->messages, "\n");
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}
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void vkd3d_shader_verror(struct vkd3d_shader_message_context *context, const struct vkd3d_shader_location *location,
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enum vkd3d_shader_error error, const char *format, va_list args)
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{
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@ -81,6 +81,10 @@ enum vkd3d_shader_error
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VKD3D_SHADER_ERROR_RS_MIXED_DESCRIPTOR_RANGE_TYPES = 3004,
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VKD3D_SHADER_ERROR_PP_INVALID_SYNTAX = 4000,
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VKD3D_SHADER_WARNING_PP_INVALID_DIRECTIVE = 4301,
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VKD3D_SHADER_WARNING_PP_UNKNOWN_DIRECTIVE = 4303,
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VKD3D_SHADER_WARNING_PP_UNTERMINATED_IF = 4305,
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};
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enum VKD3D_SHADER_INSTRUCTION_HANDLER
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@ -871,6 +875,8 @@ void vkd3d_shader_error(struct vkd3d_shader_message_context *context, const stru
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enum vkd3d_shader_error error, const char *format, ...) VKD3D_PRINTF_FUNC(4, 5) DECLSPEC_HIDDEN;
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void vkd3d_shader_verror(struct vkd3d_shader_message_context *context, const struct vkd3d_shader_location *location,
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enum vkd3d_shader_error error, const char *format, va_list args) DECLSPEC_HIDDEN;
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void vkd3d_shader_vwarning(struct vkd3d_shader_message_context *context, const struct vkd3d_shader_location *location,
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enum vkd3d_shader_error error, const char *format, va_list args) DECLSPEC_HIDDEN;
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int shader_extract_from_dxbc(const void *dxbc, size_t dxbc_length,
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struct vkd3d_shader_message_context *message_context, const char *source_name,
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@ -414,7 +414,7 @@ static void test_preprocess(void)
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hr = D3DPreprocess(test_include_top, strlen(test_include_top), NULL, NULL, &test_include_fail, &blob, &errors);
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todo ok(hr == E_FAIL, "Got hr %#x.\n", hr);
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todo ok(blob == (ID3D10Blob *)0xdeadbeef, "Expected no compiled shader blob.\n");
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todo ok(!!errors, "Expected non-NULL error blob.\n");
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ok(!!errors, "Expected non-NULL error blob.\n");
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if (errors)
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{
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if (vkd3d_test_state.debug_level)
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