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tests: Test casting to and then from bool.
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -56,6 +56,7 @@ vkd3d_shader_runners = \
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vkd3d_shader_tests = \
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tests/conditional.shader_test \
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tests/hlsl-array-dimension.shader_test \
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tests/hlsl-bool-cast.shader_test \
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tests/hlsl-clamp.shader_test \
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tests/hlsl-comma.shader_test \
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tests/hlsl-duplicate-modifiers.shader_test \
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@ -267,6 +268,7 @@ SHADER_TEST_LOG_COMPILER = tests/shader_runner_d3d12
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XFAIL_TESTS = \
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tests/conditional.shader_test \
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tests/hlsl-array-dimension.shader_test \
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tests/hlsl-bool-cast.shader_test \
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tests/hlsl-clamp.shader_test \
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tests/hlsl-comma.shader_test \
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tests/hlsl-duplicate-modifiers.shader_test \
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14
tests/hlsl-bool-cast.shader_test
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14
tests/hlsl-bool-cast.shader_test
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@ -0,0 +1,14 @@
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[pixel shader]
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float4 main() : SV_TARGET
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{
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return float4(
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(float)(bool)0.0,
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(float)(bool)0,
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(float)(bool)2.0,
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(float)(bool)2
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);
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}
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[test]
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draw quad
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probe all rgba (0.0, 0.0, 1.0, 1.0)
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