tests: Allow specifying a custom vertex buffer.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2022-03-21 20:42:18 -05:00
committed by Alexandre Julliard
parent f11f7032cd
commit 84c73f82f7
4 changed files with 71 additions and 5 deletions

View File

@@ -54,6 +54,7 @@ struct sampler
enum resource_type
{
RESOURCE_TYPE_TEXTURE,
RESOURCE_TYPE_VERTEX_BUFFER,
};
struct resource_params
@@ -73,6 +74,8 @@ struct resource
{
unsigned int slot;
enum resource_type type;
unsigned int size;
};
struct input_element
@@ -115,6 +118,8 @@ struct shader_runner_ops
void fatal_error(const char *format, ...) VKD3D_NORETURN VKD3D_PRINTF_FUNC(1, 2);
unsigned int get_vb_stride(const struct shader_runner *runner, unsigned int slot);
void run_shader_tests(struct shader_runner *runner, int argc, char **argv, const struct shader_runner_ops *ops);
#ifdef _WIN32