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tests/hlsl: Do not test overflowing a float-to-half typed buffer read.
Native implementations do not behave consistently.
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committed by
Henri Verbeet
parent
b3f5bfdb7e
commit
84c4a4f835
Notes:
Henri Verbeet
2025-10-28 16:58:41 +01:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1804
@@ -75,7 +75,7 @@ native-16-bit
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[srv 0]
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format r32g32b32a32-float
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size (2d, 1, 1)
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-65536.0 -1.0 1.0 65536.0
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-65504.0 -1.0 1.0 65504.0
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[pixel shader]
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Texture2D<half4> t0;
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