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vkd3d-shader/ir: Remove VKD3DSIH_DCL_UAV_TYPED instructions.
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Notes:
Henri Verbeet
2024-10-10 20:10:19 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1171
@ -682,6 +682,7 @@ static enum vkd3d_result vsir_program_lower_instructions(struct vsir_program *pr
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case VKD3DSIH_DCL_SAMPLER:
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case VKD3DSIH_DCL_SAMPLER:
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case VKD3DSIH_DCL_TEMPS:
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case VKD3DSIH_DCL_TEMPS:
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case VKD3DSIH_DCL_THREAD_GROUP:
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case VKD3DSIH_DCL_THREAD_GROUP:
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case VKD3DSIH_DCL_UAV_TYPED:
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vkd3d_shader_instruction_make_nop(ins);
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vkd3d_shader_instruction_make_nop(ins);
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break;
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break;
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@ -10538,7 +10538,6 @@ static int spirv_compiler_handle_instruction(struct spirv_compiler *compiler,
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case VKD3DSIH_DCL_RESOURCE_STRUCTURED:
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case VKD3DSIH_DCL_RESOURCE_STRUCTURED:
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case VKD3DSIH_DCL_UAV_RAW:
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case VKD3DSIH_DCL_UAV_RAW:
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case VKD3DSIH_DCL_UAV_STRUCTURED:
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case VKD3DSIH_DCL_UAV_STRUCTURED:
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case VKD3DSIH_DCL_UAV_TYPED:
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case VKD3DSIH_HS_DECLS:
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case VKD3DSIH_HS_DECLS:
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case VKD3DSIH_NOP:
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case VKD3DSIH_NOP:
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/* nothing to do */
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/* nothing to do */
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