tests: Prefer uint64_t to UINT64.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2019-06-11 10:13:36 +02:00 committed by Alexandre Julliard
parent 826190fc0e
commit 843349c5e0
2 changed files with 46 additions and 46 deletions

View File

@ -224,8 +224,8 @@ static void upload_texture_data_(unsigned int line, ID3D12Resource *texture,
{
D3D12_TEXTURE_COPY_LOCATION dst_location, src_location;
D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts;
uint64_t *row_sizes, required_size;
D3D12_RESOURCE_DESC resource_desc;
UINT64 *row_sizes, required_size;
ID3D12Resource *upload_buffer;
D3D12_MEMCPY_DEST dst_data;
ID3D12Device *device;
@ -388,9 +388,9 @@ static uint16_t get_readback_uint16(struct resource_readback *rb, unsigned int x
return *(uint16_t *)get_readback_data(rb, x, y, 0, sizeof(uint16_t));
}
static UINT64 get_readback_uint64(struct resource_readback *rb, unsigned int x, unsigned int y)
static uint64_t get_readback_uint64(struct resource_readback *rb, unsigned int x, unsigned int y)
{
return *(UINT64 *)get_readback_data(rb, x, y, 0, sizeof(UINT64));
return *(uint64_t *)get_readback_data(rb, x, y, 0, sizeof(uint64_t));
}
static float get_readback_float(struct resource_readback *rb, unsigned int x, unsigned int y)
@ -1900,7 +1900,7 @@ static void test_create_heap(void)
static const struct
{
UINT64 alignment;
uint64_t alignment;
HRESULT expected_hr;
}
tests[] =
@ -2887,7 +2887,7 @@ static void test_create_fence(void)
ID3D12Device *device, *tmp_device;
ID3D12Fence *fence;
ULONG refcount;
UINT64 value;
uint64_t value;
HRESULT hr;
if (!(device = create_device()))
@ -3491,7 +3491,7 @@ static void test_cpu_signal_fence(void)
unsigned int i, ret;
ID3D12Fence *fence;
ULONG refcount;
UINT64 value;
uint64_t value;
HRESULT hr;
if (!(device = create_device()))
@ -3626,7 +3626,7 @@ static void test_cpu_signal_fence(void)
ok(ret == WAIT_TIMEOUT, "Got unexpected return value %#x.\n", ret);
hr = ID3D12Fence_SetEventOnCompletion(fence, 100, event1);
ok(SUCCEEDED(hr), "Failed to set event on completion, hr %#x.\n", hr);
hr = ID3D12Fence_SetEventOnCompletion(fence, ~(UINT64)0, event2);
hr = ID3D12Fence_SetEventOnCompletion(fence, ~(uint64_t)0, event2);
ok(SUCCEEDED(hr), "Failed to set event on completion, hr %#x.\n", hr);
hr = ID3D12Fence_Signal(fence, 50);
@ -3673,7 +3673,7 @@ static void test_cpu_signal_fence(void)
ret = wait_event(event2, 0);
ok(ret == WAIT_TIMEOUT, "Got unexpected return value %#x.\n", ret);
hr = ID3D12Fence_Signal(fence, ~(UINT64)0);
hr = ID3D12Fence_Signal(fence, ~(uint64_t)0);
ok(SUCCEEDED(hr), "Failed to signal fence, hr %#x.\n", hr);
ret = wait_event(event1, 0);
ok(ret == WAIT_TIMEOUT, "Got unexpected return value %#x.\n", ret);
@ -3682,7 +3682,7 @@ static void test_cpu_signal_fence(void)
ret = wait_event(event2, 0);
ok(ret == WAIT_TIMEOUT, "Got unexpected return value %#x.\n", ret);
hr = ID3D12Fence_Signal(fence, ~(UINT64)0);
hr = ID3D12Fence_Signal(fence, ~(uint64_t)0);
ok(SUCCEEDED(hr), "Failed to signal fence, hr %#x.\n", hr);
ret = wait_event(event1, 0);
ok(ret == WAIT_TIMEOUT, "Got unexpected return value %#x.\n", ret);
@ -3761,7 +3761,7 @@ static void test_gpu_signal_fence(void)
unsigned int i, ret;
ID3D12Fence *fence;
ULONG refcount;
UINT64 value;
uint64_t value;
HRESULT hr;
if (!(device = create_device()))
@ -3869,7 +3869,7 @@ static void test_gpu_signal_fence(void)
ok(ret == WAIT_TIMEOUT, "Got unexpected return value %#x.\n", ret);
hr = ID3D12Fence_SetEventOnCompletion(fence, 100, event1);
ok(hr == S_OK, "Failed to set event on completion, hr %#x.\n", hr);
hr = ID3D12Fence_SetEventOnCompletion(fence, ~(UINT64)0, event2);
hr = ID3D12Fence_SetEventOnCompletion(fence, ~(uint64_t)0, event2);
ok(hr == S_OK, "Failed to set event on completion, hr %#x.\n", hr);
queue_signal(queue, fence, 50);
@ -3916,7 +3916,7 @@ static void test_gpu_signal_fence(void)
ret = wait_event(event2, 0);
ok(ret == WAIT_TIMEOUT, "Got unexpected return value %#x.\n", ret);
queue_signal(queue, fence, ~(UINT64)0);
queue_signal(queue, fence, ~(uint64_t)0);
wait_queue_idle(device, queue);
ret = wait_event(event1, 0);
ok(ret == WAIT_TIMEOUT, "Got unexpected return value %#x.\n", ret);
@ -3925,7 +3925,7 @@ static void test_gpu_signal_fence(void)
ret = wait_event(event2, 0);
ok(ret == WAIT_TIMEOUT, "Got unexpected return value %#x.\n", ret);
queue_signal(queue, fence, ~(UINT64)0);
queue_signal(queue, fence, ~(uint64_t)0);
wait_queue_idle(device, queue);
ret = wait_event(event1, 0);
ok(ret == WAIT_TIMEOUT, "Got unexpected return value %#x.\n", ret);
@ -3980,7 +3980,7 @@ struct multithread_fence_wait_data
{
HANDLE event;
ID3D12Fence *fence;
UINT64 value;
uint64_t value;
};
static void fence_event_wait_main(void *untyped_data)
@ -4092,8 +4092,8 @@ static void test_multithread_fence_wait(void)
static void test_fence_values(void)
{
uint64_t value, next_value;
ID3D12CommandQueue *queue;
UINT64 value, next_value;
ID3D12Device *device;
ID3D12Fence *fence;
ULONG refcount;
@ -17668,12 +17668,12 @@ static void test_null_vbv(void)
#define check_copyable_footprints(a, b, c, d, e, f, g, h) \
check_copyable_footprints_(__LINE__, a, b, c, d, e, f, g, h)
static void check_copyable_footprints_(unsigned int line, const D3D12_RESOURCE_DESC *desc,
unsigned int sub_resource_idx, unsigned int sub_resource_count, UINT64 base_offset,
unsigned int sub_resource_idx, unsigned int sub_resource_count, uint64_t base_offset,
const D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts, const UINT *row_counts,
const UINT64 *row_sizes, UINT64 *total_size)
const uint64_t *row_sizes, uint64_t *total_size)
{
unsigned int miplevel, width, height, depth, row_count, row_size, row_pitch;
UINT64 offset, size, total;
uint64_t offset, size, total;
unsigned int i;
offset = total = 0;
@ -17722,8 +17722,8 @@ static void check_copyable_footprints_(unsigned int line, const D3D12_RESOURCE_D
static void test_get_copyable_footprints(void)
{
D3D12_PLACED_SUBRESOURCE_FOOTPRINT layouts[10];
uint64_t row_sizes[10], total_size;
D3D12_RESOURCE_DESC resource_desc;
UINT64 row_sizes[10], total_size;
unsigned int sub_resource_count;
unsigned int i, j, k, l;
ID3D12Device *device;
@ -17779,9 +17779,9 @@ static void test_get_copyable_footprints(void)
{DXGI_FORMAT_BC6H_SF16, true},
{DXGI_FORMAT_BC7_UNORM, true},
};
static const UINT64 base_offsets[] =
static const uint64_t base_offsets[] =
{
0, 1, 2, 30, 255, 512, 513, 600, 4096, 4194304, ~(UINT64)0,
0, 1, 2, 30, 255, 512, 513, 600, 4096, 4194304, ~(uint64_t)0,
};
static const struct
{
@ -17953,7 +17953,7 @@ static void test_get_copyable_footprints(void)
{
const D3D12_PLACED_SUBRESOURCE_FOOTPRINT *l = &layouts[j];
ok(l->Offset == ~(UINT64)0, "Got offset %"PRIu64".\n", l->Offset);
ok(l->Offset == ~(uint64_t)0, "Got offset %"PRIu64".\n", l->Offset);
ok(l->Footprint.Format == ~(DXGI_FORMAT)0, "Got format %#x.\n", l->Footprint.Format);
ok(l->Footprint.Width == ~0u, "Got width %u.\n", l->Footprint.Width);
ok(l->Footprint.Height == ~0u, "Got height %u.\n", l->Footprint.Height);
@ -17961,10 +17961,10 @@ static void test_get_copyable_footprints(void)
ok(l->Footprint.RowPitch == ~0u, "Got row pitch %u.\n", l->Footprint.RowPitch);
ok(row_counts[j] == ~0u, "Got row count %u.\n", row_counts[j]);
ok(row_sizes[j] == ~(UINT64)0, "Got row size %"PRIu64".\n", row_sizes[j]);
ok(row_sizes[j] == ~(uint64_t)0, "Got row size %"PRIu64".\n", row_sizes[j]);
}
ok(total_size == ~(UINT64)0, "Got total size %"PRIu64".\n", total_size);
ok(total_size == ~(uint64_t)0, "Got total size %"PRIu64".\n", total_size);
}
refcount = ID3D12Device_Release(device);
@ -21662,7 +21662,7 @@ static void test_create_query_heap(void)
static void test_query_timestamp(void)
{
UINT64 timestamps[4], timestamp_frequency, timestamp_diff, time_diff;
uint64_t timestamps[4], timestamp_frequency, timestamp_diff, time_diff;
ID3D12GraphicsCommandList *command_list;
D3D12_QUERY_HEAP_DESC heap_desc;
struct test_context_desc desc;
@ -21703,7 +21703,7 @@ static void test_query_timestamp(void)
ID3D12GraphicsCommandList_ResolveQueryData(command_list, query_heap,
D3D12_QUERY_TYPE_TIMESTAMP, 0, 1, resource, 0);
ID3D12GraphicsCommandList_ResolveQueryData(command_list, query_heap,
D3D12_QUERY_TYPE_TIMESTAMP, 1, 3, resource, sizeof(UINT64));
D3D12_QUERY_TYPE_TIMESTAMP, 1, 3, resource, sizeof(uint64_t));
get_buffer_readback_with_command_list(resource, DXGI_FORMAT_UNKNOWN, &rb, queue, command_list);
@ -21718,7 +21718,7 @@ static void test_query_timestamp(void)
"but got %"PRIu64" > %"PRIu64".\n", timestamps[i], timestamps[i + 1]);
}
time_diff = (UINT64)difftime(time_end, time_start) * timestamp_frequency;
time_diff = (uint64_t)difftime(time_end, time_start) * timestamp_frequency;
timestamp_diff = timestamps[ARRAY_SIZE(timestamps) - 1] - timestamps[0];
ok(timestamp_diff <= time_diff, "Expected timestamp difference to be bounded by CPU time difference, "
@ -21784,9 +21784,9 @@ static void test_query_pipeline_statistics(void)
get_buffer_readback_with_command_list(resource, DXGI_FORMAT_UNKNOWN, &rb, queue, command_list);
for (i = 0; i < sizeof(struct D3D12_QUERY_DATA_PIPELINE_STATISTICS) / sizeof(UINT64); ++i)
for (i = 0; i < sizeof(struct D3D12_QUERY_DATA_PIPELINE_STATISTICS) / sizeof(uint64_t); ++i)
{
UINT64 value = get_readback_uint64(&rb, i, 0);
uint64_t value = get_readback_uint64(&rb, i, 0);
ok(!value, "Element %d: Got %"PRIu64", expected 0.\n", i, value);
}
@ -21914,7 +21914,7 @@ static void test_query_occlusion(void)
hr = ID3D12Device_CreateQueryHeap(device, &heap_desc, &IID_ID3D12QueryHeap, (void **)&query_heap);
ok(SUCCEEDED(hr), "Failed to create query heap, type %u, hr %#x.\n", heap_desc.Type, hr);
resource = create_readback_buffer(device, ARRAY_SIZE(tests) * sizeof(UINT64));
resource = create_readback_buffer(device, ARRAY_SIZE(tests) * sizeof(uint64_t));
ID3D12GraphicsCommandList_OMSetRenderTargets(command_list, 0, NULL, FALSE, &ds.dsv_handle);
ID3D12GraphicsCommandList_SetGraphicsRootSignature(command_list, context.root_signature);
@ -21940,7 +21940,7 @@ static void test_query_occlusion(void)
ID3D12GraphicsCommandList_EndQuery(command_list, query_heap, tests[i].type, i);
ID3D12GraphicsCommandList_ResolveQueryData(command_list, query_heap, tests[i].type, i, 1,
resource, i * sizeof(UINT64));
resource, i * sizeof(uint64_t));
}
vkd3d_test_set_context(NULL);
@ -21948,8 +21948,8 @@ static void test_query_occlusion(void)
for (i = 0; i < ARRAY_SIZE(tests); ++i)
{
const bool samples_passed = tests[i].draw && tests[i].clear_depth > tests[i].depth;
const UINT64 result = get_readback_uint64(&rb, i, 0);
UINT64 expected_result;
const uint64_t result = get_readback_uint64(&rb, i, 0);
uint64_t expected_result;
if (tests[i].type == D3D12_QUERY_TYPE_BINARY_OCCLUSION)
expected_result = samples_passed ? 1 : 0;
@ -21969,7 +21969,7 @@ static void test_query_occlusion(void)
static void test_resolve_non_issued_query_data(void)
{
static const UINT64 initial_data[] = {0xdeadbeef, 0xdeadbeef, 0xdeadbabe, 0xdeadbeef};
static const uint64_t initial_data[] = {0xdeadbeef, 0xdeadbeef, 0xdeadbabe, 0xdeadbeef};
ID3D12Resource *readback_buffer, *upload_buffer;
ID3D12GraphicsCommandList *command_list;
D3D12_QUERY_HEAP_DESC heap_desc;
@ -21979,7 +21979,7 @@ static void test_resolve_non_issued_query_data(void)
struct test_context context;
ID3D12CommandQueue *queue;
ID3D12Device *device;
UINT64 *timestamps;
uint64_t *timestamps;
HRESULT hr;
memset(&desc, 0, sizeof(desc));
@ -22049,7 +22049,7 @@ static void test_resolve_query_data_in_different_command_list(void)
hr = ID3D12Device_CreateQueryHeap(device, &heap_desc, &IID_ID3D12QueryHeap, (void **)&query_heap);
ok(SUCCEEDED(hr), "Failed to create query heap, hr %#x.\n", hr);
readback_buffer = create_readback_buffer(device, readback_buffer_capacity * sizeof(UINT64));
readback_buffer = create_readback_buffer(device, readback_buffer_capacity * sizeof(uint64_t));
ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, white, 0, NULL);
@ -22072,7 +22072,7 @@ static void test_resolve_query_data_in_different_command_list(void)
for (i = 0; i < readback_buffer_capacity / 2; ++i)
{
ID3D12GraphicsCommandList_ResolveQueryData(command_list,
query_heap, D3D12_QUERY_TYPE_OCCLUSION, 0, 1, readback_buffer, i * sizeof(UINT64));
query_heap, D3D12_QUERY_TYPE_OCCLUSION, 0, 1, readback_buffer, i * sizeof(uint64_t));
}
hr = ID3D12GraphicsCommandList_Close(command_list);
ok(SUCCEEDED(hr), "Failed to close command list, hr %#x.\n", hr);
@ -22083,14 +22083,14 @@ static void test_resolve_query_data_in_different_command_list(void)
for (; i < readback_buffer_capacity; ++i)
{
ID3D12GraphicsCommandList_ResolveQueryData(command_list,
query_heap, D3D12_QUERY_TYPE_OCCLUSION, 0, 1, readback_buffer, i * sizeof(UINT64));
query_heap, D3D12_QUERY_TYPE_OCCLUSION, 0, 1, readback_buffer, i * sizeof(uint64_t));
}
get_buffer_readback_with_command_list(readback_buffer, DXGI_FORMAT_UNKNOWN, &rb, queue, command_list);
for (i = 0; i < readback_buffer_capacity; ++i)
{
UINT64 expected_result = context.render_target_desc.Width * context.render_target_desc.Height;
UINT64 result = get_readback_uint64(&rb, i, 0);
uint64_t expected_result = context.render_target_desc.Width * context.render_target_desc.Height;
uint64_t result = get_readback_uint64(&rb, i, 0);
ok(result == expected_result, "Got unexpected result %"PRIu64" at %u.\n", result, i);
}
@ -22112,7 +22112,7 @@ static void test_resolve_query_data_in_reordered_command_list(void)
struct test_context context;
ID3D12CommandQueue *queue;
ID3D12Device *device;
UINT64 result;
uint64_t result;
HRESULT hr;
if (!init_test_context(&context, NULL))
@ -22134,7 +22134,7 @@ static void test_resolve_query_data_in_reordered_command_list(void)
hr = ID3D12Device_CreateQueryHeap(device, &heap_desc, &IID_ID3D12QueryHeap, (void **)&query_heap);
ok(SUCCEEDED(hr), "Failed to create query heap, hr %#x.\n", hr);
readback_buffer = create_readback_buffer(device, sizeof(UINT64));
readback_buffer = create_readback_buffer(device, sizeof(uint64_t));
/* Read query results in the second command list. */
ID3D12GraphicsCommandList_ResolveQueryData(command_lists[1],
@ -27749,7 +27749,7 @@ static void test_resource_allocation_info(void)
ID3D12Device *device;
unsigned int i, j;
ULONG refcount;
UINT64 size;
uint64_t size;
static const unsigned int alignments[] =
{
@ -27823,7 +27823,7 @@ static void test_resource_allocation_info(void)
}
else
{
ok(info.SizeInBytes == ~(UINT64)0,
ok(info.SizeInBytes == ~(uint64_t)0,
"Got unexpected size %"PRIu64".\n", info.SizeInBytes);
ok(info.Alignment == D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT,
"Got unexpected alignment %"PRIu64".\n", info.Alignment);
@ -27868,7 +27868,7 @@ static void test_resource_allocation_info(void)
}
else
{
ok(info.SizeInBytes == ~(UINT64)0,
ok(info.SizeInBytes == ~(uint64_t)0,
"Got unexpected size %"PRIu64".\n", info.SizeInBytes);
ok(info.Alignment >= D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT,
"Got unexpected alignment %"PRIu64".\n", info.Alignment);

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@ -198,7 +198,7 @@ static inline bool join_thread(HANDLE untyped_thread)
}
#endif
static HRESULT wait_for_fence(ID3D12Fence *fence, UINT64 value)
static HRESULT wait_for_fence(ID3D12Fence *fence, uint64_t value)
{
unsigned int ret;
HANDLE event;