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libs/vkd3d: Implement d3d12_command_list_Close().
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@ -409,9 +409,15 @@ static D3D12_COMMAND_LIST_TYPE STDMETHODCALLTYPE d3d12_command_list_GetType(ID3D
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static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandList *iface)
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static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandList *iface)
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{
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{
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FIXME("iface %p stub!\n", iface);
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struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
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const struct vkd3d_vk_device_procs *vk_procs;
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VkResult vr;
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return E_NOTIMPL;
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TRACE("iface %p.\n", iface);
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vk_procs = &list->device->vk_procs;
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vr = VK_CALL(vkEndCommandBuffer(list->vk_command_buffer));
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return hresult_from_vk_result(vr);
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}
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}
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static HRESULT STDMETHODCALLTYPE d3d12_command_list_Reset(ID3D12GraphicsCommandList *iface,
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static HRESULT STDMETHODCALLTYPE d3d12_command_list_Reset(ID3D12GraphicsCommandList *iface,
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