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tests: Test initializer argument flattening.
Signed-off-by: Francisco Casas <fcasas@codeweavers.com> Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -68,6 +68,7 @@ vkd3d_shader_tests = \
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tests/hlsl-function-overload.shader_test \
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tests/hlsl-gather-offset.shader_test \
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tests/hlsl-gather.shader_test \
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tests/hlsl-initializer-flatten.shader_test \
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tests/hlsl-initializer-invalid-arg-count.shader_test \
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tests/hlsl-initializer-local-array.shader_test \
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tests/hlsl-initializer-nested.shader_test \
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@ -303,6 +304,7 @@ XFAIL_TESTS = \
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tests/cast-to-int.shader_test \
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tests/cast-to-uint.shader_test \
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tests/hlsl-array-dimension.shader_test \
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tests/hlsl-initializer-flatten.shader_test \
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tests/hlsl-initializer-invalid-arg-count.shader_test \
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tests/hlsl-initializer-local-array.shader_test \
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tests/hlsl-initializer-nested.shader_test \
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tests/hlsl-initializer-flatten.shader_test
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73
tests/hlsl-initializer-flatten.shader_test
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@ -0,0 +1,73 @@
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[pixel shader]
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float4 main() : sv_target
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{
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float4 aa = {1, float2(2, 3), 4};
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return aa;
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}
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[test]
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draw quad
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probe all rgba (1, 2, 3, 4)
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[pixel shader]
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struct stu
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{
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int3 aa;
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float4 bb;
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};
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float4 main() : sv_target
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{
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struct stu foo = {1, 2, float2(3, 4), int3(5, 6, 7)};
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return foo.bb;
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}
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[test]
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draw quad
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probe all rgba (4, 5, 6, 7)
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[pixel shader]
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float4 main() : sv_target
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{
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int4 aa = {10, 20, 30, 40};
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float4 foo[3] = {1, aa, aa, 2, 3, 4};
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return foo[1];
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}
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[test]
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draw quad
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probe all rgba (40, 10, 20, 30)
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[pixel shader]
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struct stu
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{
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float aa;
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int bb;
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};
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float4 main() : sv_target
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{
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struct stu foo = {2.0, 3};
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float4 f = {1.0, foo, 4.0};
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return f;
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}
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[test]
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draw quad
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probe all rgba (1.0, 2.0, 3.0, 4.0)
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[pixel shader]
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float4 main() : sv_target
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{
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int arr[3] = {2, 3, 4};
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float4 f = {1.0, arr};
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return f;
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}
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[test]
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draw quad
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probe all rgba (1.0, 2.0, 3.0, 4.0)
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