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vkd3d-shader: Factor out hlsl_new_copy().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard
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80cac66b6f
commit
8096e4ae7b
@@ -525,6 +525,7 @@ struct hlsl_ir_node *hlsl_new_binary_expr(enum hlsl_ir_expr_op op, struct hlsl_i
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struct hlsl_ir_node *arg2) DECLSPEC_HIDDEN;
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struct hlsl_ir_expr *hlsl_new_cast(struct hlsl_ir_node *node, struct hlsl_type *type,
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struct vkd3d_shader_location *loc) DECLSPEC_HIDDEN;
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struct hlsl_ir_expr *hlsl_new_copy(struct hlsl_ir_node *node) DECLSPEC_HIDDEN;
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struct hlsl_ir_function_decl *hlsl_new_func_decl(struct hlsl_ctx *ctx, struct hlsl_type *return_type,
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struct list *parameters, const char *semantic, struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
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struct hlsl_ir_if *hlsl_new_if(struct hlsl_ir_node *condition, struct vkd3d_shader_location loc) DECLSPEC_HIDDEN;
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