vkd3d-shader/hlsl: Introduce hlsl_ir_stateblock_constant.

This commit is contained in:
Francisco Casas 2024-03-18 15:31:04 -03:00 committed by Alexandre Julliard
parent ee0d439a1b
commit 80320f6129
Notes: Alexandre Julliard 2024-04-11 17:02:42 -05:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/739
4 changed files with 79 additions and 7 deletions

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@ -1586,6 +1586,27 @@ struct hlsl_ir_node *hlsl_new_swizzle(struct hlsl_ctx *ctx, uint32_t s, unsigned
return &swizzle->node; return &swizzle->node;
} }
struct hlsl_ir_node *hlsl_new_stateblock_constant(struct hlsl_ctx *ctx, const char *name,
struct vkd3d_shader_location *loc)
{
struct hlsl_ir_stateblock_constant *constant;
struct hlsl_type *type = hlsl_get_scalar_type(ctx, HLSL_TYPE_INT);
if (!(constant = hlsl_alloc(ctx, sizeof(*constant))))
return NULL;
init_node(&constant->node, HLSL_IR_STATEBLOCK_CONSTANT, type, loc);
if (!(constant->name = hlsl_alloc(ctx, strlen(name) + 1)))
{
vkd3d_free(constant);
return NULL;
}
strcpy(constant->name, name);
return &constant->node;
}
bool hlsl_index_is_noncontiguous(struct hlsl_ir_index *index) bool hlsl_index_is_noncontiguous(struct hlsl_ir_index *index)
{ {
struct hlsl_type *type = index->val.node->data_type; struct hlsl_type *type = index->val.node->data_type;
@ -1909,6 +1930,12 @@ static struct hlsl_ir_node *clone_index(struct hlsl_ctx *ctx, struct clone_instr
return dst; return dst;
} }
static struct hlsl_ir_node *clone_stateblock_constant(struct hlsl_ctx *ctx,
struct clone_instr_map *map, struct hlsl_ir_stateblock_constant *constant)
{
return hlsl_new_stateblock_constant(ctx, constant->name, &constant->node.loc);
}
void hlsl_free_ir_switch_case(struct hlsl_ir_switch_case *c) void hlsl_free_ir_switch_case(struct hlsl_ir_switch_case *c)
{ {
hlsl_block_cleanup(&c->body); hlsl_block_cleanup(&c->body);
@ -2004,6 +2031,9 @@ static struct hlsl_ir_node *clone_instr(struct hlsl_ctx *ctx,
case HLSL_IR_SWIZZLE: case HLSL_IR_SWIZZLE:
return clone_swizzle(ctx, map, hlsl_ir_swizzle(instr)); return clone_swizzle(ctx, map, hlsl_ir_swizzle(instr));
case HLSL_IR_STATEBLOCK_CONSTANT:
return clone_stateblock_constant(ctx, map, hlsl_ir_stateblock_constant(instr));
} }
vkd3d_unreachable(); vkd3d_unreachable();
@ -2835,6 +2865,12 @@ static void dump_ir_index(struct vkd3d_string_buffer *buffer, const struct hlsl_
vkd3d_string_buffer_printf(buffer, "]"); vkd3d_string_buffer_printf(buffer, "]");
} }
static void dump_ir_stateblock_constant(struct vkd3d_string_buffer *buffer,
const struct hlsl_ir_stateblock_constant *constant)
{
vkd3d_string_buffer_printf(buffer, "%s", constant->name);
}
static void dump_ir_switch(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer, const struct hlsl_ir_switch *s) static void dump_ir_switch(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer, const struct hlsl_ir_switch *s)
{ {
struct hlsl_ir_switch_case *c; struct hlsl_ir_switch_case *c;
@ -2923,6 +2959,10 @@ static void dump_instr(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer,
case HLSL_IR_SWIZZLE: case HLSL_IR_SWIZZLE:
dump_ir_swizzle(buffer, hlsl_ir_swizzle(instr)); dump_ir_swizzle(buffer, hlsl_ir_swizzle(instr));
break; break;
case HLSL_IR_STATEBLOCK_CONSTANT:
dump_ir_stateblock_constant(buffer, hlsl_ir_stateblock_constant(instr));
break;
} }
} }
@ -3095,6 +3135,12 @@ static void free_ir_index(struct hlsl_ir_index *index)
vkd3d_free(index); vkd3d_free(index);
} }
static void free_ir_stateblock_constant(struct hlsl_ir_stateblock_constant *constant)
{
vkd3d_free(constant->name);
vkd3d_free(constant);
}
void hlsl_free_instr(struct hlsl_ir_node *node) void hlsl_free_instr(struct hlsl_ir_node *node)
{ {
assert(list_empty(&node->uses)); assert(list_empty(&node->uses));
@ -3152,6 +3198,10 @@ void hlsl_free_instr(struct hlsl_ir_node *node)
case HLSL_IR_SWITCH: case HLSL_IR_SWITCH:
free_ir_switch(hlsl_ir_switch(node)); free_ir_switch(hlsl_ir_switch(node));
break; break;
case HLSL_IR_STATEBLOCK_CONSTANT:
free_ir_stateblock_constant(hlsl_ir_stateblock_constant(node));
break;
} }
} }

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@ -298,6 +298,7 @@ enum hlsl_ir_node_type
HLSL_IR_STORE, HLSL_IR_STORE,
HLSL_IR_SWIZZLE, HLSL_IR_SWIZZLE,
HLSL_IR_SWITCH, HLSL_IR_SWITCH,
HLSL_IR_STATEBLOCK_CONSTANT,
}; };
/* Common data for every type of IR instruction node. */ /* Common data for every type of IR instruction node. */
@ -785,6 +786,14 @@ struct hlsl_ir_constant
struct hlsl_reg reg; struct hlsl_reg reg;
}; };
/* Stateblock constants are undeclared values found on state blocks or technique passes descriptions,
* that do not concern regular pixel, vertex, or compute shaders, except for parsing. */
struct hlsl_ir_stateblock_constant
{
struct hlsl_ir_node node;
char *name;
};
struct hlsl_scope struct hlsl_scope
{ {
/* Item entry for hlsl_ctx.scopes. */ /* Item entry for hlsl_ctx.scopes. */
@ -1060,6 +1069,12 @@ static inline struct hlsl_ir_switch *hlsl_ir_switch(const struct hlsl_ir_node *n
return CONTAINING_RECORD(node, struct hlsl_ir_switch, node); return CONTAINING_RECORD(node, struct hlsl_ir_switch, node);
} }
static inline struct hlsl_ir_stateblock_constant *hlsl_ir_stateblock_constant(const struct hlsl_ir_node *node)
{
assert(node->type == HLSL_IR_STATEBLOCK_CONSTANT);
return CONTAINING_RECORD(node, struct hlsl_ir_stateblock_constant, node);
}
static inline void hlsl_block_init(struct hlsl_block *block) static inline void hlsl_block_init(struct hlsl_block *block)
{ {
list_init(&block->instrs); list_init(&block->instrs);
@ -1334,6 +1349,8 @@ struct hlsl_type *hlsl_new_struct_type(struct hlsl_ctx *ctx, const char *name,
struct hlsl_struct_field *fields, size_t field_count); struct hlsl_struct_field *fields, size_t field_count);
struct hlsl_ir_node *hlsl_new_swizzle(struct hlsl_ctx *ctx, uint32_t s, unsigned int components, struct hlsl_ir_node *hlsl_new_swizzle(struct hlsl_ctx *ctx, uint32_t s, unsigned int components,
struct hlsl_ir_node *val, const struct vkd3d_shader_location *loc); struct hlsl_ir_node *val, const struct vkd3d_shader_location *loc);
struct hlsl_ir_node *hlsl_new_stateblock_constant(struct hlsl_ctx *ctx, const char *name,
struct vkd3d_shader_location *loc);
struct hlsl_ir_var *hlsl_new_synthetic_var(struct hlsl_ctx *ctx, const char *template, struct hlsl_ir_var *hlsl_new_synthetic_var(struct hlsl_ctx *ctx, const char *template,
struct hlsl_type *type, const struct vkd3d_shader_location *loc); struct hlsl_type *type, const struct vkd3d_shader_location *loc);
struct hlsl_ir_var *hlsl_new_synthetic_var_named(struct hlsl_ctx *ctx, const char *name, struct hlsl_ir_var *hlsl_new_synthetic_var_named(struct hlsl_ctx *ctx, const char *name,

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@ -1294,6 +1294,7 @@ static unsigned int evaluate_static_expression_as_uint(struct hlsl_ctx *ctx, str
case HLSL_IR_RESOURCE_STORE: case HLSL_IR_RESOURCE_STORE:
case HLSL_IR_STORE: case HLSL_IR_STORE:
case HLSL_IR_SWITCH: case HLSL_IR_SWITCH:
case HLSL_IR_STATEBLOCK_CONSTANT:
hlsl_error(ctx, &node->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, hlsl_error(ctx, &node->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
"Expected literal expression."); "Expected literal expression.");
} }
@ -7365,15 +7366,13 @@ primary_expr:
{ {
if (ctx->in_state_block) if (ctx->in_state_block)
{ {
struct hlsl_ir_load *load; struct hlsl_ir_node *constant;
struct hlsl_ir_var *var;
if (!(var = hlsl_new_synthetic_var(ctx, "state_block_expr", if (!(constant = hlsl_new_stateblock_constant(ctx, $1, &@1)))
hlsl_get_scalar_type(ctx, HLSL_TYPE_INT), &@1)))
YYABORT; YYABORT;
if (!(load = hlsl_new_var_load(ctx, var, &@1))) vkd3d_free($1);
YYABORT;
if (!($$ = make_block(ctx, &load->node))) if (!($$ = make_block(ctx, constant)))
YYABORT; YYABORT;
} }
else else

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@ -3746,6 +3746,9 @@ static bool dce(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
case HLSL_IR_RESOURCE_STORE: case HLSL_IR_RESOURCE_STORE:
case HLSL_IR_SWITCH: case HLSL_IR_SWITCH:
break; break;
case HLSL_IR_STATEBLOCK_CONSTANT:
/* Stateblock constants should not appear in the shader program. */
vkd3d_unreachable();
} }
return false; return false;
@ -3869,6 +3872,9 @@ static void compute_liveness_recurse(struct hlsl_block *block, unsigned int loop
case HLSL_IR_CALL: case HLSL_IR_CALL:
/* We should have inlined all calls before computing liveness. */ /* We should have inlined all calls before computing liveness. */
vkd3d_unreachable(); vkd3d_unreachable();
case HLSL_IR_STATEBLOCK_CONSTANT:
/* Stateblock constants should not appear in the shader program. */
vkd3d_unreachable();
case HLSL_IR_STORE: case HLSL_IR_STORE:
{ {