tests: Test null-termination.

This commit is contained in:
Elizabeth Figura
2025-08-15 12:43:42 -05:00
committed by Henri Verbeet
parent d26f75f12c
commit 7fe82bcd85
Notes: Henri Verbeet 2025-09-10 12:03:47 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1697

View File

@@ -48,6 +48,9 @@ static void check_preprocess_(const char *file, int line, const char *source,
}
code = ID3D10Blob_GetBufferPointer(blob);
size = ID3D10Blob_GetBufferSize(blob);
todo ok(size == strlen(code) + 1, "Expected size %u, got %u.\n",
(unsigned int)strlen(code) + 1, (unsigned int)size);
todo ok(code[size - 1] == 0, "Expected null termination, got %#x.\n", code[size - 1]);
if (present)
ok_(file, line)(vkd3d_memmem(code, size, present, strlen(present)),
"\"%s\" not found in preprocessed shader.\n", present);
@@ -198,7 +201,9 @@ static void test_preprocess(void)
ID3DInclude test_include = {&test_include_vtbl};
D3D_SHADER_MACRO macros[3];
ID3D10Blob *blob, *errors;
const char *code;
unsigned int i;
size_t size;
HRESULT hr;
static const struct
@@ -490,6 +495,21 @@ static void test_preprocess(void)
if (vkd3d_test_state.debug_level)
trace("%s\n", (char *)ID3D10Blob_GetBufferPointer(errors));
ID3D10Blob_Release(errors);
/* Test including the null terminator in the input.
* The preprocessor doesn't seem to interpret it as a special character,
* and inserts a space (as it does between most characters). */
hr = D3DPreprocess("text", sizeof("text"), NULL, NULL, NULL, &blob, &errors);
ok(hr == S_OK, "Got hr %#x.\n", hr);
code = ID3D10Blob_GetBufferPointer(blob);
size = ID3D10Blob_GetBufferSize(blob);
todo ok(size == strlen(code) + 3, "Expected size %u, got %u.\n",
(unsigned int)strlen(code) + 3, (unsigned int)size);
todo ok(code[size - 3] == 0, "Expected null termination, got %#x.\n", code[size - 3]);
ok(code[size - 2] == ' ', "Expected space, got %#x.\n", code[size - 2]);
todo ok(code[size - 1] == 0, "Expected null termination, got %#x.\n", code[size - 1]);
ID3D10Blob_Release(blob);
ok(!errors, "Expected no errors.\n");
}
#define compile_shader(a, b) compile_shader_(__FILE__, __LINE__, a, b, 0)
@@ -3399,7 +3419,9 @@ static void test_signature_reflection(void)
static void test_disassemble_shader(void)
{
const char *code;
ID3DBlob *blob;
size_t size;
int hr;
/* A Direct3D 8 vertex shader without dcl_ instructions. */
@@ -3471,6 +3493,11 @@ static void test_disassemble_shader(void)
hr = D3DDisassemble(vs_2_0, sizeof(vs_2_0), 0, NULL, &blob);
ok(hr == S_OK, "Got hr %#x.\n", hr);
code = ID3D10Blob_GetBufferPointer(blob);
size = ID3D10Blob_GetBufferSize(blob);
todo ok(size == strlen(code) + 1, "Expected size %u, got %u.\n",
(unsigned int)strlen(code) + 1, (unsigned int)size);
todo ok(code[size - 1] == 0, "Expected null termination, got %#x.\n", code[size - 1]);
ID3D10Blob_Release(blob);
hr = D3DDisassemble(vs_3_0, sizeof(vs_3_0), 0, NULL, &blob);
@@ -3484,9 +3511,34 @@ static void test_disassemble_shader(void)
hr = D3DDisassemble(vs_4_0_dxbc, sizeof(vs_4_0_dxbc), 0, NULL, &blob);
ok(hr == S_OK, "Got hr %#x.\n", hr);
code = ID3D10Blob_GetBufferPointer(blob);
size = ID3D10Blob_GetBufferSize(blob);
todo ok(size == strlen(code) + 1, "Expected size %u, got %u.\n",
(unsigned int)strlen(code) + 1, (unsigned int)size);
todo ok(code[size - 1] == 0, "Expected null termination, got %#x.\n", code[size - 1]);
ID3D10Blob_Release(blob);
}
static void test_compile_null_terminator(void)
{
ID3D10Blob *blob, *errors;
HRESULT hr;
static const char source[] = "float4 main() : sv_target {return 0;}\0bogus text";
hr = D3DCompile(source, sizeof(source), NULL, NULL, NULL, "main", "ps_2_0", 0, 0, &blob, &errors);
todo ok(hr == S_OK, "Got hr %#x.\n", hr);
if (hr == S_OK)
ID3D10Blob_Release(blob);
todo ok(!errors, "Got errors %p.\n", errors);
hr = D3DCompile(source, sizeof(source), NULL, NULL, NULL, "main", "ps_4_0", 0, 0, &blob, &errors);
todo ok(hr == S_OK, "Got hr %#x.\n", hr);
if (hr == S_OK)
ID3D10Blob_Release(blob);
todo ok(!errors, "Got errors %p.\n", errors);
}
START_TEST(hlsl_d3d12)
{
parse_args(argc, argv);
@@ -3501,4 +3553,5 @@ START_TEST(hlsl_d3d12)
run_test(test_default_values_reflection);
run_test(test_signature_reflection);
run_test(test_disassemble_shader);
run_test(test_compile_null_terminator);
}