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vkd3d: Set VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT for buffers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -523,10 +523,16 @@ HRESULT vkd3d_create_buffer(struct d3d12_device *device,
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| VK_BUFFER_USAGE_VERTEX_BUFFER_BIT
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| VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
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if (heap_type == D3D12_HEAP_TYPE_DEFAULT && device->vk_info.EXT_transform_feedback)
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if (heap_type == D3D12_HEAP_TYPE_DEFAULT)
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{
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buffer_info.usage |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT
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| VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_COUNTER_BUFFER_BIT_EXT;
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if (device->vk_info.EXT_conditional_rendering)
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buffer_info.usage |= VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT;
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if (device->vk_info.EXT_transform_feedback)
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{
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buffer_info.usage |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT
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| VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_COUNTER_BUFFER_BIT_EXT;
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}
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}
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if (heap_type == D3D12_HEAP_TYPE_UPLOAD)
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