vkd3d: Set VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT for buffers.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2019-06-18 10:07:51 +02:00 committed by Alexandre Julliard
parent 16c62ded81
commit 7f963c124d

View File

@ -523,10 +523,16 @@ HRESULT vkd3d_create_buffer(struct d3d12_device *device,
| VK_BUFFER_USAGE_VERTEX_BUFFER_BIT
| VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
if (heap_type == D3D12_HEAP_TYPE_DEFAULT && device->vk_info.EXT_transform_feedback)
if (heap_type == D3D12_HEAP_TYPE_DEFAULT)
{
buffer_info.usage |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT
| VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_COUNTER_BUFFER_BIT_EXT;
if (device->vk_info.EXT_conditional_rendering)
buffer_info.usage |= VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT;
if (device->vk_info.EXT_transform_feedback)
{
buffer_info.usage |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT
| VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_COUNTER_BUFFER_BIT_EXT;
}
}
if (heap_type == D3D12_HEAP_TYPE_UPLOAD)