vkd3d-shader/fx: Add initial support for writing uninitialized vertex/pixel shader objects.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2024-02-24 00:39:37 +01:00
committed by Alexandre Julliard
parent 03a80cde2e
commit 7f1fdd447c
Notes: Alexandre Julliard 2024-03-12 22:56:09 +01:00
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/692
4 changed files with 82 additions and 26 deletions

View File

@ -27,7 +27,7 @@ float4 main() : sv_target
return 0;
}
[effect todo]
[effect]
vertexshader vs1;
verteXshadeR vs2;
pixelshader ps1;