tests/shader_runner_metal: Enable supported UAV formats.

This commit is contained in:
Giovanni Mascellani
2025-09-29 11:55:49 +02:00
committed by Henri Verbeet
parent b4174f5252
commit 7e1fa8f3df
Notes: Henri Verbeet 2025-09-30 17:25:50 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1756
8 changed files with 44 additions and 18 deletions

View File

@@ -46,16 +46,16 @@ float4 main(float4 position : SV_Position, uint coverage : SV_Coverage) : SV_Tar
[test]
sample mask 0x01
clear rtv 0 0.0 0.0 0.0 0.0
todo(sm<6) draw quad
probe (0, 0) rgba (0.0, 0.25, 0.0, 0.25)
todo(sm<6 | msl) draw quad
probe (0, 0) f32(0.0, 0.25, 0.0, 0.25)
probe uav 1 (0, 0, 4, 4) u32(0x01)
sample mask 0x03
todo(sm<6) draw quad
probe (0, 0) rgba (0.0, 0.5, 0.0, 0.5)
todo(sm<6 | msl) draw quad
probe (0, 0) f32(0.0, 0.5, 0.0, 0.5)
probe uav 1 (0, 0, 4, 4) u32(0x03)
sample mask 0x07
todo(sm<6) draw quad
probe (0, 0) rgba (0.0, 0.75, 0.0, 0.75)
todo(sm<6 | msl) draw quad
probe (0, 0) f32(0.0, 0.75, 0.0, 0.75)
probe uav 1 (0, 0, 4, 4) u32(0x07)
[uav 1]
@@ -69,10 +69,10 @@ size (2d, 4, 4)
[test]
clear rtv 0 0.0 0.0 0.0 0.0
sample mask 0x09
todo(sm<6) draw quad
probe (0, 0) rgba (0.0, 0.5, 0.0, 0.5)
todo(sm<6 | msl) draw quad
probe (0, 0) f32(0.0, 0.5, 0.0, 0.5)
probe uav 1 (0, 0, 4, 4) u32(0x09)
sample mask 0x0f
todo(sm<6) draw quad
probe (0, 0) rgba (0.0, 1.0, 0.0, 1.0)
todo(sm<6 | msl) draw quad
probe (0, 0) f32(0.0, 1.0, 0.0, 1.0)
probe uav 1 (0, 0, 4, 4) u32(0x0f)