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vkd3d-shader/hlsl: Partially implement static expressions evaluation.
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committed by
Alexandre Julliard
parent
6de904b448
commit
7d41cf4440
Notes:
Alexandre Julliard
2023-05-02 22:26:13 +02:00
Approved-by: Zebediah Figura (@zfigura) Approved-by: Francisco Casas (@fcasas) Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/180
@@ -72,7 +72,7 @@ float4 main() : sv_target
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return 0;
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}
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[pixel shader fail]
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[pixel shader fail todo]
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float4 main() : sv_target
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{
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int x;
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