vkd3d-shader/hlsl: Partially implement static expressions evaluation.

This commit is contained in:
Nikolay Sivov
2023-04-25 15:04:29 +02:00
committed by Alexandre Julliard
parent 6de904b448
commit 7d41cf4440
Notes: Alexandre Julliard 2023-05-02 22:26:13 +02:00
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Francisco Casas (@fcasas)
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/180
6 changed files with 117 additions and 80 deletions

View File

@@ -573,7 +573,7 @@ static void append_output_var_copy(struct hlsl_ctx *ctx, struct list *instrs, st
append_output_copy_recurse(ctx, instrs, load, var->storage_modifiers, &var->semantic, var->semantic.index);
}
static bool transform_ir(struct hlsl_ctx *ctx, bool (*func)(struct hlsl_ctx *ctx, struct hlsl_ir_node *, void *),
bool hlsl_transform_ir(struct hlsl_ctx *ctx, bool (*func)(struct hlsl_ctx *ctx, struct hlsl_ir_node *, void *),
struct hlsl_block *block, void *context)
{
struct hlsl_ir_node *instr, *next;
@@ -585,11 +585,11 @@ static bool transform_ir(struct hlsl_ctx *ctx, bool (*func)(struct hlsl_ctx *ctx
{
struct hlsl_ir_if *iff = hlsl_ir_if(instr);
progress |= transform_ir(ctx, func, &iff->then_block, context);
progress |= transform_ir(ctx, func, &iff->else_block, context);
progress |= hlsl_transform_ir(ctx, func, &iff->then_block, context);
progress |= hlsl_transform_ir(ctx, func, &iff->else_block, context);
}
else if (instr->type == HLSL_IR_LOOP)
progress |= transform_ir(ctx, func, &hlsl_ir_loop(instr)->body, context);
progress |= hlsl_transform_ir(ctx, func, &hlsl_ir_loop(instr)->body, context);
progress |= func(ctx, instr, context);
}
@@ -632,7 +632,7 @@ static bool find_recursive_calls(struct hlsl_ctx *ctx, struct hlsl_ir_node *inst
return false;
call_ctx->backtrace[call_ctx->count++] = decl;
transform_ir(ctx, find_recursive_calls, &decl->body, call_ctx);
hlsl_transform_ir(ctx, find_recursive_calls, &decl->body, call_ctx);
--call_ctx->count;
@@ -694,7 +694,7 @@ static bool lower_return(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *fun
* the CF instruction, shove it into an if block, and then lower that if
* block.
*
* (We could return a "did we make progress" boolean like transform_ir()
* (We could return a "did we make progress" boolean like hlsl_transform_ir()
* and run this pass multiple times, but we already know the only block
* that still needs to be addressed, so there's not much point.)
*
@@ -3561,7 +3561,7 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
list_move_head(&body->instrs, &ctx->static_initializers);
memset(&recursive_call_ctx, 0, sizeof(recursive_call_ctx));
transform_ir(ctx, find_recursive_calls, body, &recursive_call_ctx);
hlsl_transform_ir(ctx, find_recursive_calls, body, &recursive_call_ctx);
vkd3d_free(recursive_call_ctx.backtrace);
/* Avoid going into an infinite loop when processing call instructions.
@@ -3571,9 +3571,9 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
lower_return(ctx, entry_func, body, false);
while (transform_ir(ctx, lower_calls, body, NULL));
while (hlsl_transform_ir(ctx, lower_calls, body, NULL));
transform_ir(ctx, lower_index_loads, body, NULL);
hlsl_transform_ir(ctx, lower_index_loads, body, NULL);
LIST_FOR_EACH_ENTRY(var, &ctx->globals->vars, struct hlsl_ir_var, scope_entry)
{
@@ -3629,54 +3629,54 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
hlsl_error(ctx, &entry_func->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_ATTRIBUTE,
"Entry point \"%s\" is missing a [numthreads] attribute.", entry_func->func->name);
transform_ir(ctx, lower_broadcasts, body, NULL);
while (transform_ir(ctx, fold_redundant_casts, body, NULL));
hlsl_transform_ir(ctx, lower_broadcasts, body, NULL);
while (hlsl_transform_ir(ctx, fold_redundant_casts, body, NULL));
do
{
progress = transform_ir(ctx, split_array_copies, body, NULL);
progress |= transform_ir(ctx, split_struct_copies, body, NULL);
progress = hlsl_transform_ir(ctx, split_array_copies, body, NULL);
progress |= hlsl_transform_ir(ctx, split_struct_copies, body, NULL);
}
while (progress);
transform_ir(ctx, split_matrix_copies, body, NULL);
hlsl_transform_ir(ctx, split_matrix_copies, body, NULL);
transform_ir(ctx, lower_narrowing_casts, body, NULL);
transform_ir(ctx, lower_casts_to_bool, body, NULL);
transform_ir(ctx, lower_int_division, body, NULL);
transform_ir(ctx, lower_int_modulus, body, NULL);
transform_ir(ctx, lower_int_abs, body, NULL);
transform_ir(ctx, lower_float_modulus, body, NULL);
hlsl_transform_ir(ctx, lower_narrowing_casts, body, NULL);
hlsl_transform_ir(ctx, lower_casts_to_bool, body, NULL);
hlsl_transform_ir(ctx, lower_int_division, body, NULL);
hlsl_transform_ir(ctx, lower_int_modulus, body, NULL);
hlsl_transform_ir(ctx, lower_int_abs, body, NULL);
hlsl_transform_ir(ctx, lower_float_modulus, body, NULL);
do
{
progress = transform_ir(ctx, hlsl_fold_constant_exprs, body, NULL);
progress |= transform_ir(ctx, hlsl_fold_constant_swizzles, body, NULL);
progress = hlsl_transform_ir(ctx, hlsl_fold_constant_exprs, body, NULL);
progress |= hlsl_transform_ir(ctx, hlsl_fold_constant_swizzles, body, NULL);
progress |= copy_propagation_execute(ctx, body);
progress |= transform_ir(ctx, fold_swizzle_chains, body, NULL);
progress |= transform_ir(ctx, remove_trivial_swizzles, body, NULL);
progress |= hlsl_transform_ir(ctx, fold_swizzle_chains, body, NULL);
progress |= hlsl_transform_ir(ctx, remove_trivial_swizzles, body, NULL);
}
while (progress);
if (profile->major_version < 4)
{
transform_ir(ctx, lower_division, body, NULL);
transform_ir(ctx, lower_sqrt, body, NULL);
transform_ir(ctx, lower_dot, body, NULL);
transform_ir(ctx, lower_round, body, NULL);
hlsl_transform_ir(ctx, lower_division, body, NULL);
hlsl_transform_ir(ctx, lower_sqrt, body, NULL);
hlsl_transform_ir(ctx, lower_dot, body, NULL);
hlsl_transform_ir(ctx, lower_round, body, NULL);
}
if (profile->major_version < 2)
{
transform_ir(ctx, lower_abs, body, NULL);
hlsl_transform_ir(ctx, lower_abs, body, NULL);
}
transform_ir(ctx, validate_static_object_references, body, NULL);
hlsl_transform_ir(ctx, validate_static_object_references, body, NULL);
/* TODO: move forward, remove when no longer needed */
transform_ir(ctx, transform_deref_paths_into_offsets, body, NULL);
while (transform_ir(ctx, hlsl_fold_constant_exprs, body, NULL));
hlsl_transform_ir(ctx, transform_deref_paths_into_offsets, body, NULL);
while (hlsl_transform_ir(ctx, hlsl_fold_constant_exprs, body, NULL));
do
compute_liveness(ctx, entry_func);
while (transform_ir(ctx, dce, body, NULL));
while (hlsl_transform_ir(ctx, dce, body, NULL));
compute_liveness(ctx, entry_func);