vkd3d-shader: Invert the "NO_HEADER" output formatting flag.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2020-09-21 19:48:29 +03:30
committed by Alexandre Julliard
parent 8cc0abfca0
commit 7c64e827ca
3 changed files with 13 additions and 9 deletions

View File

@ -149,8 +149,8 @@ static void print_usage(const char *program_name)
" standard output.\n"
" --formatting=<type> Specify the formatting options for text output.\n"
" Valid values are 'none', 'print', 'colour', 'indent',\n"
" 'offsets', 'no-header', and 'friendly-names'.\n"
" Default is --formatting=friendly-names,indent.\n"
" 'offsets', 'header', and 'friendly-names'.\n"
" Default is --formatting=friendly-names,indent,header.\n"
" --print-source-types Display the supported source types and exit.\n"
" --print-target-types Display the supported target types for the specified\n"
" source type and exit.\n"
@ -239,7 +239,7 @@ static bool parse_formatting(uint32_t *formatting, char *arg)
{"colour", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_COLOUR },
{"indent", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_INDENT },
{"offsets", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_OFFSETS },
{"no-header", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_NO_HEADER },
{"header", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_HEADER },
{"friendly-names", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_FRIENDLY_NAMES },
};
char *tok;