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vkd3d-shader: Invert the "NO_HEADER" output formatting flag.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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committed by
Alexandre Julliard
parent
8cc0abfca0
commit
7c64e827ca
@ -149,8 +149,8 @@ static void print_usage(const char *program_name)
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" standard output.\n"
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" --formatting=<type> Specify the formatting options for text output.\n"
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" Valid values are 'none', 'print', 'colour', 'indent',\n"
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" 'offsets', 'no-header', and 'friendly-names'.\n"
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" Default is --formatting=friendly-names,indent.\n"
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" 'offsets', 'header', and 'friendly-names'.\n"
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" Default is --formatting=friendly-names,indent,header.\n"
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" --print-source-types Display the supported source types and exit.\n"
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" --print-target-types Display the supported target types for the specified\n"
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" source type and exit.\n"
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@ -239,7 +239,7 @@ static bool parse_formatting(uint32_t *formatting, char *arg)
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{"colour", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_COLOUR },
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{"indent", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_INDENT },
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{"offsets", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_OFFSETS },
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{"no-header", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_NO_HEADER },
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{"header", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_HEADER },
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{"friendly-names", VKD3D_SHADER_COMPILE_OPTION_FORMATTING_FRIENDLY_NAMES },
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};
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char *tok;
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