mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader/hlsl: Add parser support for ComputeShader, DomainShader, and HullShader types.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
committed by
Henri Verbeet
parent
2cbad81b55
commit
7c3677b114
Notes:
Henri Verbeet
2024-08-06 16:59:31 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/985
@@ -1519,6 +1519,9 @@ D3DXPARAMETER_CLASS hlsl_sm1_class(const struct hlsl_type *type)
|
||||
case HLSL_CLASS_UAV:
|
||||
case HLSL_CLASS_VOID:
|
||||
case HLSL_CLASS_CONSTANT_BUFFER:
|
||||
case HLSL_CLASS_COMPUTE_SHADER:
|
||||
case HLSL_CLASS_DOMAIN_SHADER:
|
||||
case HLSL_CLASS_HULL_SHADER:
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1618,6 +1621,9 @@ D3DXPARAMETER_TYPE hlsl_sm1_base_type(const struct hlsl_type *type)
|
||||
case HLSL_CLASS_UAV:
|
||||
case HLSL_CLASS_VOID:
|
||||
case HLSL_CLASS_CONSTANT_BUFFER:
|
||||
case HLSL_CLASS_COMPUTE_SHADER:
|
||||
case HLSL_CLASS_DOMAIN_SHADER:
|
||||
case HLSL_CLASS_HULL_SHADER:
|
||||
break;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user