vkd3d-shader: Rename the vkd3d_descriptor_range_flags enumeration to vkd3d_shader_descriptor_range_flags.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2020-07-14 15:52:51 +04:30
committed by Alexandre Julliard
parent 6e0ab34564
commit 7c2120124b
2 changed files with 15 additions and 13 deletions

View File

@@ -511,13 +511,15 @@ enum vkd3d_root_descriptor_flags
VKD3D_ROOT_DESCRIPTOR_FLAG_DATA_STATIC = 0x8,
};
enum vkd3d_descriptor_range_flags
enum vkd3d_shader_descriptor_range_flags
{
VKD3D_DESCRIPTOR_RANGE_FLAG_NONE = 0x0,
VKD3D_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE = 0x1,
VKD3D_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE = 0x2,
VKD3D_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4,
VKD3D_DESCRIPTOR_RANGE_FLAG_DATA_STATIC = 0x8,
VKD3D_SHADER_DESCRIPTOR_RANGE_FLAG_NONE = 0x0,
VKD3D_SHADER_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE = 0x1,
VKD3D_SHADER_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE = 0x2,
VKD3D_SHADER_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4,
VKD3D_SHADER_DESCRIPTOR_RANGE_FLAG_DATA_STATIC = 0x8,
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_DESCRIPTOR_RANGE_FLAGS),
};
struct vkd3d_descriptor_range1
@@ -526,7 +528,7 @@ struct vkd3d_descriptor_range1
unsigned int descriptor_count;
unsigned int base_shader_register;
unsigned int register_space;
enum vkd3d_descriptor_range_flags flags;
enum vkd3d_shader_descriptor_range_flags flags;
unsigned int descriptor_table_offset;
};