vkd3d-shader/hlsl: Implement D3DCOLORtoUBYTE4() function.

This commit is contained in:
Nikolay Sivov
2023-04-21 07:49:29 +02:00
committed by Alexandre Julliard
parent 4b3707aeb4
commit 7ba373946b
Notes: Alexandre Julliard 2023-04-28 22:03:23 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/161
3 changed files with 71 additions and 0 deletions

View File

@@ -77,6 +77,7 @@ vkd3d_shader_tests = \
tests/hlsl-clamp.shader_test \
tests/hlsl-comma.shader_test \
tests/hlsl-cross.shader_test \
tests/hlsl-d3dcolor-to-ubyte4.shader_test \
tests/hlsl-discard.shader_test \
tests/hlsl-dot.shader_test \
tests/hlsl-duplicate-modifiers.shader_test \