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vkd3d: Remove alignment validation from GetResourceAllocationInfo().
The right place for alignment validation is d3d12_resource_validate_desc(). The mod alignment test, which returns a size of ~0 on failure, is incorrect on systems where Vulkan requires alignments of 0x20000 or more, and breaks Hitman 2, which uses the returned value unchecked and allocates heaps of 0xffffffff bytes. Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -2899,10 +2899,8 @@ static D3D12_RESOURCE_ALLOCATION_INFO * STDMETHODCALLTYPE d3d12_device_GetResour
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UINT count, const D3D12_RESOURCE_DESC *resource_descs)
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{
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struct d3d12_device *device = impl_from_ID3D12Device(iface);
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const struct vkd3d_format *format;
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const D3D12_RESOURCE_DESC *desc;
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uint64_t requested_alignment;
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uint64_t estimated_size;
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TRACE("iface %p, info %p, visible_mask 0x%08x, count %u, resource_descs %p.\n",
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iface, info, visible_mask, count, resource_descs);
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@ -2926,9 +2924,6 @@ static D3D12_RESOURCE_ALLOCATION_INFO * STDMETHODCALLTYPE d3d12_device_GetResour
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goto invalid;
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}
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requested_alignment = desc->Alignment
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? desc->Alignment : D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT;
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if (desc->Dimension == D3D12_RESOURCE_DIMENSION_BUFFER)
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{
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info->SizeInBytes = desc->Width;
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@ -2942,27 +2937,9 @@ static D3D12_RESOURCE_ALLOCATION_INFO * STDMETHODCALLTYPE d3d12_device_GetResour
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goto invalid;
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}
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requested_alignment = desc->Alignment
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? desc->Alignment : D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT;
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info->Alignment = max(info->Alignment, requested_alignment);
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if (info->Alignment < D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT)
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{
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if (!(format = vkd3d_format_from_d3d12_resource_desc(device, desc, 0)))
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{
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WARN("Invalid format %#x.\n", desc->Format);
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goto invalid;
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}
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estimated_size = desc->Width * desc->Height * desc->DepthOrArraySize * format->byte_count;
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if (estimated_size > D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT)
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info->Alignment = max(info->Alignment, D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT);
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}
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}
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if (desc->Alignment % info->Alignment)
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{
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WARN("Invalid resource alignment %#"PRIx64" (required %#"PRIx64").\n",
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desc->Alignment, info->Alignment);
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goto invalid;
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}
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info->SizeInBytes = align(info->SizeInBytes, info->Alignment);
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