vkd3d: Move the vkd3d_cond implementation to vkd3d-common.

Much like the vkd3d_mutex implementation.
This commit is contained in:
Henri Verbeet
2024-04-17 18:52:05 +02:00
committed by Alexandre Julliard
parent 8345b9b6f5
commit 7b4a1fdfbc
Notes: Alexandre Julliard 2024-04-22 23:39:23 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/818
4 changed files with 73 additions and 86 deletions

View File

@@ -55,7 +55,7 @@ gl_LD_VERSION_SCRIPT
dnl Check compiler specific flags
AC_SUBST([VKD3D_CFLAGS])
AS_IF([test "x${GCC}" = "xyes"],
[VKD3D_CFLAGS="-Wall -pipe"
[VKD3D_CFLAGS="-Wall -pipe -D_WIN32_WINNT=0x0600"
VKD3D_CHECK_CFLAGS([-std=c99])
VKD3D_CHECK_CFLAGS([-fvisibility=hidden])
VKD3D_CHECK_CFLAGS([-Wdeclaration-after-statement])